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Melf's minute meteor spell

Posted: Thu Nov 09, 2000 7:18 am
by Firecc
Hi there,

My first topic..., Joy! (*hands in the air*)
I haven't been able to get MMMS to work properly. Can anyone tell me how to do it? I cast the spell and do as told by the spell info(as I interpret it) i.e. throw the meteor towards the enemy. To my surprise this doesn't work. My main character switches to her sword (kensai/mage ofcourse) and charges! Not too good if you fight several vampires for example.

I don't really depend on that spell but it would be fun to use it, just because I can.

Firecc

BTW anyone tried the Kensai/Monk combo yet? Must be awesome.

Posted: Thu Nov 09, 2000 7:25 am
by Mr Sleep
You have to cast the spell first and use it like missile weapons, click on the MMMS icon in your spell selection and wait for them to cast.

Posted: Thu Nov 09, 2000 7:28 am
by daemon
It could be the characters AI script. There are scripts which say "equip best melee weapon and charge" etc. When you cast the spell the first two weapon slots (I think) should change to show a fireball-type object. You should then select this weapon and attack an enemy.

Can you do a kensai/monk? - they're both fighters and I don't think the combo's possible - correct me if I'm wrong anyone.

Posted: Thu Nov 09, 2000 7:41 am
by Mr Sleep
I would correct you if i didn't think you were right Image

Posted: Thu Nov 09, 2000 1:40 pm
by Nighthawk
Monks and Sorcerers can't dual class. I don't think Barbarians can either.