Optimal mage starting stats and development
Posted: Sun Sep 05, 2004 10:38 am
I've had an unopened copy of Torment sitting on my shelf, waiting to be played for a few years. After recently reading some very positive comments I thought it was time to give it a go.
Before I started the game, I just wanted to make sure I wasn't making any poor choices regarding creation. I'm mostly interested in getting the most out of the dialog and story, and since intelligence is important for dialog as well as spellcasting, being a mage seemed like a logical choice. But I really have no idea what kind of balance between wisdom/intelligence/charisma I should have. I was thinking something along the lines of 18 wis, 16 int, 12 cha and 11 dex. Is that reasonable for what I'm looking to get out of the game? And after creation, what stats should I focus on raising the most?
Also, at what level should I switch class to mage? Level 6 seems like the right time, since I want to get the lvl 7 and 12 mage bonuses. But from lev 7 to 11 is it worth switching back to fighter for the extra THAC0 and HP? I'd prefer not to be *completely* inept when it comes to hand to hand combat.
Lastly, where should I focus my proficiency points? And will there be enough to specialize in more than one weapon type? I'm really clueless in this area, since I'm not sure what weapons mages will be able to use in this game.
I know this seems a little in depth for a first play-through, but I really hate making stupid choices in the first 3 hours of play of a game and coming to regret them 10 hours later. Very glad I found this forum, great to see the game still has a following so many years after release.
Thanks in advance!
Before I started the game, I just wanted to make sure I wasn't making any poor choices regarding creation. I'm mostly interested in getting the most out of the dialog and story, and since intelligence is important for dialog as well as spellcasting, being a mage seemed like a logical choice. But I really have no idea what kind of balance between wisdom/intelligence/charisma I should have. I was thinking something along the lines of 18 wis, 16 int, 12 cha and 11 dex. Is that reasonable for what I'm looking to get out of the game? And after creation, what stats should I focus on raising the most?
Also, at what level should I switch class to mage? Level 6 seems like the right time, since I want to get the lvl 7 and 12 mage bonuses. But from lev 7 to 11 is it worth switching back to fighter for the extra THAC0 and HP? I'd prefer not to be *completely* inept when it comes to hand to hand combat.
Lastly, where should I focus my proficiency points? And will there be enough to specialize in more than one weapon type? I'm really clueless in this area, since I'm not sure what weapons mages will be able to use in this game.
I know this seems a little in depth for a first play-through, but I really hate making stupid choices in the first 3 hours of play of a game and coming to regret them 10 hours later. Very glad I found this forum, great to see the game still has a following so many years after release.
Thanks in advance!