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Are theese bugs???

Posted: Mon Sep 20, 2004 2:08 am
by lompo
I don't know if that is normal in BG (definetly BG2 doesn't work like that), but that what's happening: my fighters seems to have less attack/rnd than should have supposed, theyt have 3/2 att./rnd being 6th lev. and with 2* or 3* on the weapon they use: shouldn't they have 2 att./rnd (1 + 1/2 for first lev. fighter class + 1/2 for specialization)?
Second bug (?) is with weapon slots of Imoen: she start with 2 (thief), after I dualled her to mage (conjurer) she kept the 2 slot, but when she regained the thief class she lost a weapon slot (now she has only one), is it correct or is a bug (in BG2 a dualled to mage char. has 2 weapon slots)?
thanks

Posted: Mon Sep 20, 2004 3:53 am
by me0w
I'm pretty sure the imoen thing isn't a bug, its just that there is only so much space on the quick bar, so they reduce your wepeon slots (it happens with Fighter/Mage/Thieves).

Uhh, maybe its to do with the wepeons they are using, but anyway, the higher attack per round the better... so you shouldn't really care if your gaining 2 thirds attack.

Posted: Mon Sep 20, 2004 4:40 am
by lompo
[QUOTE=me0w]I'm pretty sure the imoen thing isn't a bug, its just that there is only so much space on the quick bar, so they reduce your wepeon slots (it happens with Fighter/Mage/Thieves).

Uhh, maybe its to do with the wepeons they are using, but anyway, the higher attack per round the better... so you shouldn't really care if your gaining 2 thirds attack.[/QUOTE]

The problem with imoen is not just in the quick menu bar, but in the main inventory screen, she can only equip one weapon, instead of two as a normal char. (warriors excluded).

As for the n° of att./rnd my warriors have, I'm "complaining" because they should get 1/2 more (with the BG2 rules) instead of what they have now.

Posted: Mon Sep 20, 2004 11:19 am
by Echon
Fighters have one attack per round through levels 1-6, they gain an extra half at 7th-level, they gain an extra half due to specialisation and one full extra attack when they gain grand mastery. So your 6th-level fighter should only have 1½ attack per round. Another level, and he will have 2.

-Echon

Posted: Tue Sep 21, 2004 1:12 am
by lompo
Yes the attacks of my fighters are ok, I checked with BG2, the fact is that playing with BG2 you get used to have 4-5 att/rnd andit looks odd 3/2.
BTW it remains the "bug(?)" of Imoen, can anybody confirm if is allright or if there 's something wrong?

Posted: Tue Sep 21, 2004 1:49 am
by Echon
The first class in a dual-class combination should keep its weapon proficiency slots, unless their are forbidden to the new class. What were here proficiencies?

-Echon

Posted: Tue Sep 21, 2004 2:08 am
by lompo
The proficiency she got as thief where bows,s.swords and l.swords, plus I gave missile when dualled (and will spend the prof. point she will get at 6th lev. for blunt).
But once she regained the thief status she is able to use the weapons she got proficient, but why should she lose a weapon slot? even a single class mage gets two weapon slots.