Jesus, what a question

I bought this game 3 weeks ago at a sale and I haven't been out of my house since. The storyline is so indepth and expansive that the continuity of this game is what I personally think makes it the Half-Life of non-D&D RPG's.
On the advice of others I started onto the game as a half-Elf Melee/Mage as this is somewhat easier than your fullout cantankerous Dwarf with all Tech skills. At a crucial part of the game I accidentally killed the NPC I had spent the entire first 20 levels of my game trying to find (Bates) and saved before I'd realised, so without any lock-picking skills I just smashed open every locked item in his house and found a Diary with the next step of the game (Hurrah!). However I was now hated by Bates fanatics, hated in his major city and stalked by bounty hunters at every juncture, but I still had an amazing game as a Good character who just happened to execute the most loved man in Arcanum
This time round I'm doing the tech thang and managed to not kill important characters and not only am I now checking back on that NPC with news now and again but I've completed about 75% of the quests with a different approach. The possibilities in this game are endless.
16 Spell Colleges (Air, Fire, Water, Conveyance, Illuminate, etc), each with 5 corresponding spells, if you learn all 5 then you're a master in that college. 80 spells in total though.
8 Different tech disciplines such as Electricity, Explosives, Blacksmith, Gunsmith, etc and each of those has 6 items to learn, learn all 6 in one discipline and you have a degree. that's 48 unique items in total that you mostly can't buy ingame (good incentive for tech chars to make them, however all are useless to a magic user, so it's not like by ignoring tech you are cutting off an arm)
Add to this the countless 3rd party schematics you can loot, buy, get awarded throughout the game and you have probably 100+ unique items from mechanised arachnid companions to +2 perception eye goggles.
Character generation is also massive, depending on...
your race ingame (Elves and Dwarves hate eachother for example)
your beauty (people react better when you don't like like an Albanian Grandmother)
your charisma (are you suave or ignorant)
your persuasiveness (can you talk the pants of a supermodel?)
your intelligence (go to low and your dialogue options ingame ammount to "Ugh!" and "Me hungry now, hur hur!")
your alignment (good NPC no talk to evil PC)
your influences (magick and tech upset eachothers effectiveness so walk into any mage shop with 2 degrees in science and you'll be turned into sushi - well if you don't cap them first

)
your sex (oooooh mama)
etc
I've gotten upto level 47 of magery before the anticipation of going tech made me start again but i'm already having ambitions of chreating a truly passive char with no melee and trying to talk my way through the game
Sorry for the rant.. good game to you
