Two paths to the 'Cleave' feat
Posted: Wed Oct 13, 2004 10:43 am
'Cleave' is a cool feat, but unfortunately, it is only available to the 'default' attacker--characters that use dex instead of strength based attack cannot get 'Cleave' except by cranking up strength first, then selecting 'Power Attack'.
I proposed the following: (maybe I subconsciously want this directed towards the NWN2 crowd)
Make two paths to 'Cleave': Standard strength based Power Attack/Cleave and also Weapon Finesse/Cleave. How is an opponent within melee range going to know that he is being attacked by a strength-based melee attacker vs. a dexterity-based melee attacker? The number of steps to 'Cleave' is still the same for both Strength- and Dexterity-based.
This levels the field for weak meleers like rogues, halflings, gnomes, and elves.
I proposed the following: (maybe I subconsciously want this directed towards the NWN2 crowd)
Make two paths to 'Cleave': Standard strength based Power Attack/Cleave and also Weapon Finesse/Cleave. How is an opponent within melee range going to know that he is being attacked by a strength-based melee attacker vs. a dexterity-based melee attacker? The number of steps to 'Cleave' is still the same for both Strength- and Dexterity-based.
This levels the field for weak meleers like rogues, halflings, gnomes, and elves.