Here's what I think:
Baldurdash Fixpack:
- Absolutely vital. Baldurdash is what Bioware should have done: a massive fixpack that's constantly updated that repairs bugs where-ever they may be found. It's practically canon that BGII players download and install this fixpack. Don't worry, just about every respectable mod out there will be compatible with this essential.
Quality:5/5
Usefulness:5/5
Baldurdash Game Text Update:
- Fixes typos, blah blah. Not neccessary, I guess, since I got through the game 3 times already and didn't really notice or care about the game text much, but if you're a perfectionist, it's always a nice thing to know somebody out there's combing though all the game text and fixing stuff like this. Just to show your respect for the dedicated Baldurdash people who actually take time out of their day/week/month/year to do this, just download it and enjoy
. It can't hurt, after all...
Quality:5/5
Usefulness:3/5
Ascension (ToB):
- I won't spoil you as to what this is all about. Suffice it to say, it was written by David Gaider himself (he's an actual Bioware game designer), and the one I'm pointing at is his mod, merely repackaged for WeiDU, an excellent program that makes mods infinately easier to install/uninstall. It changes the game ending so that Balthazar has half a brain and acts like his Lawful Good alignment instead of a mule-headed must-kill-you attitude. I guess this is a bit OT since this is the SoA forum but Ascension is a mod so...
Quality:5/5
Usefulness:4/5 (if you have Tob), 0/5(if not, it does nothing)
Unfinished Business (mild spoilers):
Ever wonder what Kalah was promised?
("NOOOOOOO! This ... *cough weeze!* this wasn't what ... was promised to me!" just after you defeat him in the circus). Ever wonder what other wonderful quests got the axe from Bioware because of time-crunch? Ever peeked into dialogue.tlk and saw dialogue that never appeared in the game, and wondered what that was a part of? Partly inspired by things actually said by Gaider and other Bioware developers, UB is a mod that attempts to restore BGII to it's original form had Bioware not been under a time crunch to release it. In some of the restored quest, it uses actual unimplemented Bioware-written dialogue, or else dialogue quoted from reliable Bioware sources. A true treasure, this mod will give you plenty of surprises and sticks true to its goal, there is absolutely NO added material (as in, everything in UB is, literally, Bioware's Unfinished Business, not the creation of any of the modders).
Quality:4/5 (it's not completely finished! There are tons of stuff the UB gang haven't gotten to yet, so I have to reserve the 5/5!)
Usefulness:4/5 (it's not VITAL like Baldurdash, but it's damn useful and plenty fun!)
Banter Packs:
There's an SoA version and a ToB version I believe. Everybody knows that banters are what makes the BGII NPCs so unique and loveable. It's part of the appeal of playing BGII! What could be more satisfying than more of these banters? Banter pack is an excellent resource that adds even more banters to the game, and is very high quality; the crew never goes overboard and sticks to character very well.
Quality: 5/5
Usefulness: 4/5
Virtue:
They still have bugs and kinks to work out here, but all-in-all for the serious role-player Virtue's a big hit. Remember how "reputation" is a stand-in for both how your party views you and how the world views your party? No more with Virtue! Now, Virtue represents how your party feels about your actions, and reputation is how you are seen in the world. It adds a lot to the game to have this, although it does make the already difficult-to-play paladin class almost impossible in my humble opinion (ONE non-virtuous act, and there are plenty that you could make, and you fall!). Still, possibly because of that, it's the true role-player's dream.
Quality: 4/5 (still a few bugs)
Usefulness: 5/5 (for RPers), 1/5 (for non-RPers)
Gibberlings Three Tweak Pack:
A very useful mod, packaged like all the ones above in WeiDU (one of the greatest advantages of WeiDU is that you can pick and choose which packages you want installed). There are only select parts that I'd personally recommend, including: force all dialogue to pause (so that Kuo-Toan warriors can't kill Imoen in the Underdark while you're talking to the Duregar), zero-weight "created" weapons like Melf's Minute Meteors, Jan's Flasher Master Bruiser Mates, weapons created by Enchanted Weapon, Shillegagh, weapon animation tweaks, spell animation tweaks (change to Icewind Dale casting animations). There are TONS of components to this mod, however, and you'll want to look at them all to see what you do and don't want. Read them CAREFULLY! Then again, one of the biggest advantages of WeiDU is that if you decided you don't want a component but want to keep the rest, WeiDU can do that! So you can uninstall individual components too.
Quality: 5/5
Usefulness: 3/5 (this is seriously not essential and is primarily topical and superficial. There is nothing in the tweak pack you couldn't do without, but it's always nice that Melf's Minute Meteors don't have weight, because as we all know wizards don't have too much strength and MMM's weight might be just enough to encumber your wizard to non-moving status)
There are other great mods out there, but for now, this is what I'd deem the essentials. With these, if you've played a "clean" BGII, you can experience a wonderful new BGII that's fixed and with new, wonderfully designed components that will make you quite happy. Thought BGII was replayable before? Try it out now!