Problem with SK
Posted: Sun Nov 07, 2004 6:00 am
After Nalia reached levl 11 mage (she can now use her levl 10 swashbuckler skills), I had to go into SK to fix her thieving abilities to that of a levl 10 thief.
Now when I went I decided I'd make her like a Swashbuckler, so I gave her a kit, and I fixed her up to be just like one. Now I was just finishing by doing the 1 lower AC (like a swashbuckler) so I set her starting ac as 9 instead of 10. Now when I went ingame (I just noticed this after a fair few hard [tactics] fights, like the sewers and guarded compound)
I then noticed her AC in the inventory menu, it was -9, I saved, went into SK to edit it back to 10, now its -10.
How can I make it back to 10, or 9 would be nicer and more accurate.
Thanks for any help. Sorry if this post is confusing too.
Now when I went I decided I'd make her like a Swashbuckler, so I gave her a kit, and I fixed her up to be just like one. Now I was just finishing by doing the 1 lower AC (like a swashbuckler) so I set her starting ac as 9 instead of 10. Now when I went ingame (I just noticed this after a fair few hard [tactics] fights, like the sewers and guarded compound)
I then noticed her AC in the inventory menu, it was -9, I saved, went into SK to edit it back to 10, now its -10.
How can I make it back to 10, or 9 would be nicer and more accurate.
Thanks for any help. Sorry if this post is confusing too.