Avenger or Totemic
Posted: Thu Nov 11, 2004 7:09 pm
Currently, I have a R/C and Sorcerer going on in the game, but for one reason or another I decided to try a new character. Now, the only class I havent tried yet in BGI or BGII is a druid. In BGI, they just didnt look that fun or interesting, but in BGII with higher lever spells and kits I figured I would take a chance and try one
Now, a shapeshifter is out of the question because they seem too limited and the inability to wear armor is not a con I care to take on at the moment. Also, I have never been a fan of shapeshifting. Seems like the cons of shapeshifting outwiegh any pros
So, that leaves Avengers or Totemics. Initially, the -2 CON and STR ruled out the Avenger altogether, but I soon remembered 17 or 18 CON is useless anyway for a druid and they are not front liners so 18 STR isnt much of a concern. Now, their spells seems to be the Avenger's greats advantage, but how useful are they and how often can they cast them (are they a once a day special ability or do they get them in a mage spell book)? I mean, I have a mage already that can cast those, and taking an avenger just for a few extra spells seems silly. One Improved Invisibilty or Chaos seems rather useless when a mage has 6 or 7 spells per level anyways. I am not too worried about the added shapeshifting abilities
Now, I am leaning towards the Totemics for their summoning abilities. With their various elemental summoning abilites, the added animal ones seem like a nice plus. A high level totemic is a one man summoning machine, which has the added bonus of freeing up spots for your mage to cast better spells. Later in the game when you need magical weapons to hit, the animals may become useless offensively but they do provide a decent barrier.
Also, do totemics get their first summon animal at level one (thereby summoning 7 at level 31) or first at level 5 (thereby only getting 6) since they get to summon an extra animal every 5 levels
Now, a shapeshifter is out of the question because they seem too limited and the inability to wear armor is not a con I care to take on at the moment. Also, I have never been a fan of shapeshifting. Seems like the cons of shapeshifting outwiegh any pros
So, that leaves Avengers or Totemics. Initially, the -2 CON and STR ruled out the Avenger altogether, but I soon remembered 17 or 18 CON is useless anyway for a druid and they are not front liners so 18 STR isnt much of a concern. Now, their spells seems to be the Avenger's greats advantage, but how useful are they and how often can they cast them (are they a once a day special ability or do they get them in a mage spell book)? I mean, I have a mage already that can cast those, and taking an avenger just for a few extra spells seems silly. One Improved Invisibilty or Chaos seems rather useless when a mage has 6 or 7 spells per level anyways. I am not too worried about the added shapeshifting abilities
Now, I am leaning towards the Totemics for their summoning abilities. With their various elemental summoning abilites, the added animal ones seem like a nice plus. A high level totemic is a one man summoning machine, which has the added bonus of freeing up spots for your mage to cast better spells. Later in the game when you need magical weapons to hit, the animals may become useless offensively but they do provide a decent barrier.
Also, do totemics get their first summon animal at level one (thereby summoning 7 at level 31) or first at level 5 (thereby only getting 6) since they get to summon an extra animal every 5 levels