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Lore question

Posted: Thu Apr 26, 2001 3:05 am
by TheDude
hi i'm playing solo sorcerer now
and my stats are
str 14
dex 18
con 15
int 18
wis 13
cha 10

but when i level up i only get + 1 to my lore.
as a wizzard a should get +3 and with 18 int,13 wis a bonus of + 10 right?
is this a bug or am i wrong?
i really want to get a high lore because then i can sell the glasses of indentification for some more room :D

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Some Heroes stand, some Heroes fall others can't sit 'cause they got hit by my fireball.

Posted: Thu Apr 26, 2001 3:23 am
by Loredweller
IMHO, it was mentioned as one of disadvantages of sorcerer in the description of the class.
L.

Posted: Thu Apr 26, 2001 3:43 am
by Gruntboy
The int and wis bonuses (or reductions) are for starting only I believe. You get them once. After that you only get an increase based on your class.

***SPOILER***
Get the glasses of identification. They do the same job.

Posted: Thu Apr 26, 2001 3:50 am
by TheDude
uhh grunt i got the glasses read the post :D :D :D
i just want a high lore so i don't have to use the glasses, i'm doing solo so space is really nessicarly.
@loredweller i could be but i never
saw that in the manuels

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Some Heroes stand, some Heroes fall others can't sit 'cause they got hit by my fireball.

Posted: Thu Apr 26, 2001 3:51 am
by Loredweller
BTW, rising INT helps (lore is recalculated). So you may use potions. However, you never match the true mage in lore anyway.

Posted: Thu Apr 26, 2001 3:53 am
by TheDude
thnx
so there are other uses for the potions of genius then learning more spells
i didn't know that :)

---------------------------------------------Some Heroes stand, some Heroes fall others can't sit 'cause they got hit by my fireball.

Posted: Thu Apr 26, 2001 4:00 am
by Sojourner
Potions of Insight help your lore, too. :)

Posted: Thu Apr 26, 2001 5:18 am
by Gruntboy
I didn't read your post properly b/c I was thinking why bother with high lore (which you can't get) if you have the glasses?!

They only use one slot - wait till you get the bag of holding. Bingo! No problems. Int & Wis potions do indeed raise your lore temporarily. Save up non-id'd items, drink the potions then ID all you can. But it stll won't solve the low lore problem.

Keep the glasses, get lots of ID scrolls or play a bard :D

Posted: Fri Jul 26, 2002 5:53 pm
by ElfEleven
I know this was discussed awhile ago, but...

why is it that an 8th level sorceror with an int of 18 has only a lore rating of 18?
isnt it 3 points per level with a +10 bonus with int?
i think my math is correct that it should be 34, right?
and Imoen who has an int of 17 at 7th level has a lore of 31...
I am assuming the class of sorceror gets only 1 lore point per level?
hmmmm, think I answered my own question.
although I do feel that sorcerors should get a higher lore rating.
reply if you have any info on this, thanks.

Posted: Sun Jul 28, 2002 12:05 pm
by Georgi
Well I'm just guessing, but a sorcerer has an innate spellcasting ability, while other mages have to study to be able to do magic... and lore is about having gathered more knowledge, so I suppose it could make sense that a sorcerer doesn't get any more lore than other non-rogue/mage classes.

Posted: Sun Jul 28, 2002 2:57 pm
by Giant space ham
Why not just put the glasses in a chest somewhere with any other items like them - at least until the start of chapter 4? Wouldn't it take up more space to carry round lots of potions?