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Altering the sprites

Posted: Thu Apr 26, 2001 6:32 am
by Raen
I've found what I think is the perfect picture for Aerie and with Shadowkeeper I changed it. But there's one problem -- she isn't a blonde.

Is there any way to change the hair color, etc. of the onscreen sprites for the NPC's?

Thanks.

Posted: Thu Apr 26, 2001 7:02 am
by Manveru
Ok.. If you are thinking about changing her skin's hair color then there is a bit hex work to do - it cannot be just changed via sk or othe cheating program - just let me know which color do you want and I will try to make it.

Posted: Thu Apr 26, 2001 7:18 am
by Raen
Thank you, sir. I am no stranger to hex work myself, so if you prefer I can do it if you tell me where to look and what to change :)

If you would rather do it yourself, auburn would be an ideal hair color, but I'd settle for dark brown.

Thanks very much.

Posted: Thu Apr 26, 2001 4:20 pm
by KensaiRyu
Ok go here: [url="http://www.ugcs.caltech.edu/~jedwin/baldur.html"]http://www.ugcs.caltech.edu/~jedwin/baldur.html[/url] this is the File Format Infinity Engine Hacking Project homepage. There they have information on what Block stores what information for the .cre files.

Posted: Fri Apr 27, 2001 6:31 am
by Raen
Originally posted by KensaiRyu:
<STRONG>Ok go here: [url="http://www.ugcs.caltech.edu/~jedwin/baldur.html"]http://www.ugcs.caltech.edu/~jedwin/baldur.html[/url] this is the File Format Infinity Engine Hacking Project homepage. There they have information on what Block stores what information for the .cre files.</STRONG>
Thanks for the heads-up. Now my only problem is I can't find any (or very few) CRE files on my drive. Guess I have to extract them from somewhere, huh? Anyone know where?

Posted: Fri Apr 27, 2001 7:41 am
by Sojourner
Try the Infinity Engine Editor [url="http://www.teambg.com/d_developers.shtml"]here[/url].

[ 04-27-2001: Message edited by: Sojourner ]