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the end's of arcanum

Posted: Sat Dec 04, 2004 10:24 am
by Kissler
how much end's did ya found?I foud 3 end's
1.simple end when you kill that necromancer and safe the world
2.bad end when you kill kraka-tur , bane of kree and other guy and are in the bad side
3. end when you in the shrouted hills you bring back the packet to the natur mage .at this end they sai that by that you helped thad mage he found a recept etc. you received a lot of money and you are a hero


so I say than if you wanna feel the spirit of arcanum you'we got to pass it few times.

please write here if you'll find some new end's


thanks

Posted: Sat Dec 04, 2004 4:13 pm
by Mengsk
Did you take Magnus with you? If you enter the lost clan mountains(You get it as a quest from a dwarf in the wheel clan)and he is with you he finds out that that is his lost clan. There are two different ends associated with this. If you help the wheel clans king out and get him to return to rule there is a better ending than if he is left in exile.

For the Boil in Tarant if you wipe out only one clan there the ending you get is of the surviving clan terrorizing Tarant. Better to wipe out both, but I have yet to see the ending for that.