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Character build, what do you think?
Posted: Tue Dec 07, 2004 11:01 pm
by KaiSardone
Khajit
Major Skills-Block,LightArmor,Sneak,Security,LongSword
Minor-Alteration,ShortBlade,Acrobatics,HeavyArmor,Restoration
Specilization-Stealth
Atribb-Strength/Intelligence
Perhaps trade acro for alchemy? opinions appreciated.
Posted: Tue Dec 07, 2004 11:11 pm
by fable
I'm not sure why your secondary attribute is Intelligence, since your character has hardly any use for it. Perhaps Strength/Agility?
Personally, I'd go for either Heavy Armor or Light Armor. Become versed in one, then, when you get enough drakes, buy some levels in the other.
Consider Illusion or Alchemy. The former should aid your character's strong stealth characteristics, while the latter is simply a great way to buttress a number of skills and attributes.
Posted: Tue Dec 07, 2004 11:30 pm
by KaiSardone
hmmm
well i want to be a decent fighter as well as a good theif, i dont like backstabbing and such but i like the stealing=p
Posted: Tue Dec 07, 2004 11:34 pm
by Wrath-Of-Egg
Argonian..
Major...
#shortblade
#illusion
#sneak
#medium armor
#spear
Minor...
#Unarmored
#Alchemy (to be rised by trainers to increase int.)
#acrobatics
#Athletics
#your choice
Sign would be lady or other no mana when resting sign..
personality and luck as +10 attribute..
Your own build is fine too..
Posted: Wed Dec 08, 2004 3:58 am
by Squee
???
But remeber SPOILISH: You can't use Boots of Blinding speed if you're a khajiit...
But Kajiit are the coolest so that makes up for it
Posted: Wed Dec 08, 2004 6:58 am
by fable
[QUOTE=KaiSardone]well i want to be a decent fighter as well as a good theif, i dont like backstabbing and such but i like the stealing=p[/QUOTE]
Then I'd have to ask, once more, why you have Intelligence as your secondary attribute, instead of Agility.
Posted: Wed Dec 08, 2004 7:47 am
by Wrath-Of-Egg
ROLEPLAYING dear Fable.. it is called ROLEPLAYING..
Strength for more damage.. and Intelligence so you can cast more spells..
And with that build.. agility is going to rise quite fast so extra 10 looks like little bit pointless to me..
Posted: Wed Dec 08, 2004 8:09 am
by fable
LOL! If anyone's going to patronize me, Wrath-of-Egg, it should be the thread starter, not someone who is as ignorant of his motivations as you or I.
As he specifically mentioned being a fighter and thief and asked our opinions of his characer build...are you following along...? It seems he wants our advice. Doesn't mean he has to follow any of it, but that's
his choice, probably.
Kai-Sardone, I would agree about trading acrobatics for alchemy, or perhaps sacrificing short blade or one of the armor types, instead. Alchemy is both useful and something that can fit easily into several character builds. I'd expect a thief to know all about potions, even if they weren't skilled with active magics; and if you're running on the PC, consider getting the Complete Morrowind mod, which lets you mix poisons for application on weapons, too. Just a thought.
Posted: Wed Dec 08, 2004 9:38 am
by Wrath-Of-Egg
Well.. dear Fable..
So here it is..
Play it as it allready is.. it will be just fine.. have fun..
Posted: Wed Dec 08, 2004 7:32 pm
by Volk
I find it moot to take both long and short sword as skills, if you want to increase speed simply train a miscelenious speed skill before leveling up the major/minor skills to gain the level up, or chose unarmored. Heavy and light armor are kinda pointless i would trade heavy armor for mysticism.
Posted: Wed Dec 08, 2004 9:41 pm
by fable
[QUOTE=Volk]I find it moot to take both long and short sword as skills, if you want to increase speed simply train a miscelenious speed skill before leveling up the major/minor skills to gain the level up, or chose unarmored. Heavy and light armor are kinda pointless i would trade heavy armor for mysticism.[/QUOTE]
Pretty much my opinion, too.
I'd suggest heavy to start, simply because it protects better, but the tradeoff is less ability to carry around stuff you liberate before you become over-burdened. And since long sword does more damage and raises Strength, it's superior to Speed, which does very little except make your journeys faster and help run away from large, toothy things.
Posted: Thu Dec 09, 2004 2:17 am
by Squee
level up fast
well, if you want to level up fast without training much, I would recommend using both alchemy and acrobatics. Thanks to acrobatics your strenght will rise A LOT and fast.
Posted: Thu Dec 09, 2004 2:18 am
by Squee
one more
forgot to mation that you have to have actrobatics or you are silly. Khajiit look really cool when they jump.
Posted: Thu Dec 09, 2004 8:20 am
by Wrath-Of-Egg
ARgonians are lot cooler..
Posted: Fri Dec 10, 2004 1:52 pm
by KaiSardone
Character build-opinions/help needed
Khajit
Major-LongSword,LightArmor,Security,Stealth,Block
Minor-Alchemy,ShortSword,(conjuration or Enchant)Speechcraft, unknown
Any suggestions? on these things. and do you think khajit is a goos class for it?
Posted: Fri Dec 10, 2004 1:55 pm
by moltovir
The best character is the one you like to play. Toy around with him, see if he fits your playing style. It took me 3 months and dosens of characters to find the right combination.
Posted: Fri Dec 10, 2004 3:59 pm
by fable
KaiSardone, there really wasn't a need for a second thread--after all, it's still your request for assistance on character builds, just a bit further along. So I combined 'em.
Major-LongSword,LightArmor,Security,Stealth,Block
Minor-Alchemy,ShortSword,(conjuration or Enchant)Speechcraft, unknown
As for your current build: I'd go with conjuration, not enchant, and throw in another magic--perhaps illusion, which relies on personality, and therefore fits with a thiefly personality.
Posted: Fri Dec 10, 2004 7:46 pm
by KaiSardone
whoops
thanks for combing them didnt realize@@ proves i was tired eheh. my friend told me conjuration would be usless if i wasnt really magicy Oo since i woudlnt summon to many good things.
I was curious though if enchant is useful it all. i mean do you need other magic skills to go with it to make it usable?
and moot? meanig dont get shortsword AND longsword? perhaps a differnt weapon, like spear? Oo *really has no idea* erg x.x thanks for the help ervyone i truely appreciate it. just tyring to make a decent char so i wont have to restart@@ again..didnt get TO far forunatly.
OH and as for the st/int thing it actually works out since somone noted elshwere that sec is int, and so is alch and the other magic skill i'd use. agi only master a few things, the others were like speed and such Oo.
Posted: Fri Dec 10, 2004 9:39 pm
by fable
[QUOTE=KaiSardone]thanks for combing them didnt realize@@ proves i was tired eheh. my friend told me conjuration would be usless if i wasnt really magicy Oo since i woudlnt summon to many good things.
I was curious though if enchant is useful it all. i mean do you need other magic skills to go with it to make it usable?[/quote]
Yes. You have to know the spells in advance if you're going to do any enchanting.
and moot? meanig dont get shortsword AND longsword? perhaps a differnt weapon, like spear?
For what it's worth, I suggest going with one weapon--long swords--and building up other weapons as needed by learning from teachers, once you've acquired plenty of cash. That will free up another slot to make a higher level skill.
OH and as for the st/int thing it actually works out since somone noted elshwere that sec is int, and so is alch and the other magic skill i'd use. agi only master a few things, the others were like speed and such Oo.
Speed is probably the single most useless attribute in the game. Agility is useful in every battle.
Posted: Fri Dec 10, 2004 9:44 pm
by KaiSardone
hmm so maybe
Major-Block,LightArmor,Security,Sneak,LongSword
minor-Enchant,Speechcraft,Alchemy,Acrobatics, and erm uh marksmen?@@ or perhaps another spell class?(destruction?)
And would an imperial work for this build do you think? or stick with Khajit?
sorry again for all the questions@@