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leveling up question

Posted: Tue Dec 14, 2004 10:05 pm
by Salamandre13
I made a search but didnt find anything I could understand well....So here goes my question: I read somewhere that after the patch buying your miscelaneous skills levels counts as they were major/minor, is this true?

When I need leveling up can I just buy from trainers 10 levels of a misc skill to go up or I need major/minor and how much of them, and which is the best combination between buying major/minor and misc? I hope I am not confusing you as I confuse myself asking this ;)

Example:
longblade=major/minor
shortblade=major/minor

Heavy armor=misc
athletic=misc

I buy from a trainer 10xheavy armor and 10x athletic, do I level up getting 5x multplier in strenght/speed? Or I have to raise also longblade/shortblade for some points and whats the less points to raise in major/minor, combine with misc. to get the lev up and the 5x multiplier?

Sorry for the headache

Posted: Wed Dec 15, 2004 12:30 am
by Magrus
Unless there is a patch out there I don't have that changed how the leveling system works, you need to increase major/minor skills to count towards leveling. I know you can count your misc. skills towards the multiplier, I believe twice for every type of attribute from you misc. skills. (I.E. two times each using a misc. skill to boost agility, two for strength, ect., before misc. skills stop benefiting your multipliers upon leveling.) I could be wrong but I do believe thats how the system works.

Posted: Wed Dec 15, 2004 7:51 am
by fable
[QUOTE=Salamandre13]I buy from a trainer 10xheavy armor and 10x athletic, do I level up getting 5x multplier in strenght/speed? Or I have to raise also longblade/shortblade for some points and whats the less points to raise in major/minor, combine with misc. to get the lev up and the 5x multiplier?
[/QUOTE]

Heavy armor doesn't count towards Strength. I could be mistaken on this, but I think it's Endurance.

From my experience, if you get 10 levels in any skill or combination of skills linked to a single attribute, you get the 5x multiplier. It doesn't have anything to do with major or minor skills.

Posted: Wed Dec 15, 2004 8:32 am
by Wrath-Of-Egg
But if you raise 10 levels some of your misc skills you dont get new level..

Posted: Wed Dec 15, 2004 8:49 am
by fable
[QUOTE=Wrath-Of-Egg]But if you raise 10 levels some of your misc skills you dont get new level..[/QUOTE]

Two nights ago, my current character got 10 levels in light armor from a trainer. Light armor's only a miscellaneous skill of mine, and my emphasized attributes are strength and willpower. After sleeping, he was offered a 5x multiplier on agility. I'm thinking that the multiplier for miscellaneous skills may have been added in a patch, and wasn't there in the initial game; hence, the confusion.

Posted: Wed Dec 15, 2004 9:38 am
by Wrath-Of-Egg
Well that then just sucks.. level from Misc skill.. lol who needs it..

Posted: Wed Dec 15, 2004 9:44 am
by fable
[QUOTE=Wrath-Of-Egg]Well that then just sucks.. level from Misc skill.. lol who needs it..[/QUOTE]

Yeah, I concur. :D I don't remember the situation well enough to insist upon its accuracy, but I seem to recall Bethsoft's PR director telling me that under Tribunal, one of the "improvements" wa the ability to get multipliers from any skill. (This was, I think, added to a MW patch for those who didn't grab Tribunal, but I could be wrong.) I suspect this was in answer to complaints that raising attributes wasn't easy enough. Like you, I think the results lead to a kind of super-character in which you can quickly max out all attributes. It kind of makes a mockery of all the notion of customizing a character who will grow in a certain way.

Posted: Wed Dec 15, 2004 11:57 am
by Wrath-Of-Egg
Yeah right... :rolleyes:

Well not not realy.. but quite close... anyway... :D


Only thing that mocks ''all the notion of customizing a character who will grow in a certain way''

Lack of real roleplay choises mock it..