Hello All and some comments about UPP and JUPP and so forth
Posted: Mon Jan 03, 2005 10:07 pm
Well, first hello to everyone! Happy New Year !!
I'm new to this forum,and English is not my native language, so beware of some mistyping here and there ,and sorry for that .
OK, now to the Topic.
Egervari's guide : UPP can be found here ,as Brynn's sticky post informed.
Jukka Mikkonen's guide : JUPP can be found here , well ,basically a uber enhanced with ALL new concepts version of UPP.
As for me , I'm playing IWD II with Bonus CD Patch and 2.01 Patch installed, nothing else. By some means , I'm a lazy guy, and somehow hate to restart game just because some big mistake maken in char creation , so you can see these two guides is SOOOOOOO much helpful !
And, for IWD II, I personally think it as a Diablo Version of BGII plus 3e rules, hence everyone can see how weak roleplay part is in this game. For roleplay , I'd like to play BG series or PS:T instead. So, I'm a bit of muchkin or powergaming in this game , please don't blame me for that.
For these two guides ( beware you MUST go to the address above to find JUPP 1.01, which is much different from Gamefaqs' 1.00 version , mainly in Arcane PArty ) , I simply followed them ,and thus make 3 party simultaneous, 1 from UPP, 1 from JUPP Melee, 1 from JUPP Arcane. I just play one party, if get bored, then switch to another party and go on and on.
Now I'm not going very far , just about to finish IceTemple,and I have some question about these parties.
First about Improved Initial feat , I twitched Arcane party a little so the first two char have it, and of course download the ii_fix item, seems no problem. While these duo are about 37,000 exp each, I introduce the third char, Drow sorc, and same feat. This time BIG problem, generate ii_fix, while this char cant drink it. No matter how many times I push the quick item button, the potion remain colored, while my former chars' potion become black'n'white after drinking. And no much defference noticed about the feat. Did I mess up with it or the potion can't be given to those who are not created from the game start or what else? Plus is this feat powerful enough to have on contrast with JUPP suggest feat?
And as I play so far , I think UPP to be the most funiest party ever, mainly because the level lower than the other two, thus more challenging. For JUPP's two party , I all have a Permanet mule and some level squating, thus while in IceTemple my main char are all 11-13lv, but average party level just 6-8 or so. So you can imagine how boring you will be while use mass haste or whatelse on easy enemy. (well, I'm in Normal/Normal difficulty, i guess that's the game meant to be) So , I think the best way to enjoy the game is make a SIX men (including some women I mean) party , and just level squating for those ECL races.
Anyone agree with me ?
Anyone played the three parties and any comment? All comments are welcome.
WARING: below contain a bug of the game, you who don't want to know this DO NOT read it.
And I found a BUG which have unlimited EXP to exploit, and never be seen on Gamefaqs' guide ( or I just miss it?) : In IceTemple, beside Nathanilel there is five prisoners to rescue and 1575 EXP each, absolutely there is a bug that only if they are in the map and you opened the door , every time you load a game , you are comsiderd rescue them once and get the 7875 EXP, so you can save and load many times before they disappear ( they just walk to the exit , kinda slow ) from the map. As for the unlimited EXP, simply put you char before the door ( 1 is enough if you find the precise spot, while for insurance you can have all char stand there) and block the way, these 5 prisoners won't find a way out the prison, while you just save and load and see your EXP roecket uprising ! I must admit it's much less challenge if you do so, so I won't.
OK, enough for the first post , I know I write in no order , and for you who read so far, THANK YOU VERY MUCH!
Any comment is welcome, just blast me with your posts!
Lunch Time
I'm new to this forum,and English is not my native language, so beware of some mistyping here and there ,and sorry for that .
OK, now to the Topic.
Egervari's guide : UPP can be found here ,as Brynn's sticky post informed.
Jukka Mikkonen's guide : JUPP can be found here , well ,basically a uber enhanced with ALL new concepts version of UPP.
As for me , I'm playing IWD II with Bonus CD Patch and 2.01 Patch installed, nothing else. By some means , I'm a lazy guy, and somehow hate to restart game just because some big mistake maken in char creation , so you can see these two guides is SOOOOOOO much helpful !
And, for IWD II, I personally think it as a Diablo Version of BGII plus 3e rules, hence everyone can see how weak roleplay part is in this game. For roleplay , I'd like to play BG series or PS:T instead. So, I'm a bit of muchkin or powergaming in this game , please don't blame me for that.
For these two guides ( beware you MUST go to the address above to find JUPP 1.01, which is much different from Gamefaqs' 1.00 version , mainly in Arcane PArty ) , I simply followed them ,and thus make 3 party simultaneous, 1 from UPP, 1 from JUPP Melee, 1 from JUPP Arcane. I just play one party, if get bored, then switch to another party and go on and on.
Now I'm not going very far , just about to finish IceTemple,and I have some question about these parties.
First about Improved Initial feat , I twitched Arcane party a little so the first two char have it, and of course download the ii_fix item, seems no problem. While these duo are about 37,000 exp each, I introduce the third char, Drow sorc, and same feat. This time BIG problem, generate ii_fix, while this char cant drink it. No matter how many times I push the quick item button, the potion remain colored, while my former chars' potion become black'n'white after drinking. And no much defference noticed about the feat. Did I mess up with it or the potion can't be given to those who are not created from the game start or what else? Plus is this feat powerful enough to have on contrast with JUPP suggest feat?
And as I play so far , I think UPP to be the most funiest party ever, mainly because the level lower than the other two, thus more challenging. For JUPP's two party , I all have a Permanet mule and some level squating, thus while in IceTemple my main char are all 11-13lv, but average party level just 6-8 or so. So you can imagine how boring you will be while use mass haste or whatelse on easy enemy. (well, I'm in Normal/Normal difficulty, i guess that's the game meant to be) So , I think the best way to enjoy the game is make a SIX men (including some women I mean) party , and just level squating for those ECL races.
Anyone agree with me ?
Anyone played the three parties and any comment? All comments are welcome.
WARING: below contain a bug of the game, you who don't want to know this DO NOT read it.
And I found a BUG which have unlimited EXP to exploit, and never be seen on Gamefaqs' guide ( or I just miss it?) : In IceTemple, beside Nathanilel there is five prisoners to rescue and 1575 EXP each, absolutely there is a bug that only if they are in the map and you opened the door , every time you load a game , you are comsiderd rescue them once and get the 7875 EXP, so you can save and load many times before they disappear ( they just walk to the exit , kinda slow ) from the map. As for the unlimited EXP, simply put you char before the door ( 1 is enough if you find the precise spot, while for insurance you can have all char stand there) and block the way, these 5 prisoners won't find a way out the prison, while you just save and load and see your EXP roecket uprising ! I must admit it's much less challenge if you do so, so I won't.
OK, enough for the first post , I know I write in no order , and for you who read so far, THANK YOU VERY MUCH!
Any comment is welcome, just blast me with your posts!
Lunch Time