copied from my post at: My New Party and advice nedded
The Dragonic, her Adjutant and the cohort
Needed/recommended:
(ease-of-use) alignment restriction removed, impr. druid shape (half-dragon), additional druid spells, 2hd. Holy Avenger, better bastard swords
1. The Dragonic
Human(male is ok, female is better (see dragon shapes when you get them)):
Paladin2/Monk1/Dreadmaster1/Barbarian2/Druid24
Paladin quest:+2 Str, +2 Wis; Dreadmaster quest:+4 Wis; holy transference
Dex -2 -> Wis +4;
Feats: Long Swords, Bastard Swords (offhand), (gr.)cleave, (ambidex, twf)
Creation: Str. 13+, Dex 15(will be decreased by 1(2 if you go HoF after normal), so take amidex before this happens), Wis 17+, Cha 12+ (positiv bonus = better saves)
(with impr. bastard swords this character should use Know Thy Family as offhand weapon, this gives permanent executioner eyes, his/her main hand weapon in shifted form (half-dragon) is a long sword prof-wise (so take impr. crit long sword) and a 2hd sword damage-wise (2d6+4)
This character can take out HoF critters with one (crit.)hit!
2. The Adjutant
Drow (female)
Fighter2-4/Monk0-3/Cleric23-28 (Deity as you see fit) (Monk for belt that gives +1 attack (I think it's n o t restricted to unarmed))
Axe (Massive Great Axe of Fire)
Creation: go high to max Str/Con/Wis
Main Healer + good Tank
natural magic resistance
The Cohort (males-> this is drow style)
3. Tank/Buff
Drow (male)
Rogue3/Fighter2(4)/Wizard25(23) (maybe specialist)
dual wield (should use than special sword that gives haste)
Creation: Max/high Dex, Int; medium: Con,Str
As the title says Buff/Tank
natural magic resistance
4. Spell Slinger/Emergency Tank
Aasimar (male)
Paladin1-2/Sorcerer28-29
Feats: GreatSword, Enchanter/Necromant(well, he is more of an anti-paladin)
HoF Holy Avenger gives +10 attack rating; Chain of drakas for +1 attack and good protection
Creation: High/max: Dex, Cha; medium+: Str, Con, (Wis)
Paladin 2 = immune fear
5. Tank/backup Thief
Half-Orc (male)
Rogue3/Fighter4/Barbarian23
Feats: Ambidex, twf, bastard swords, impr. crit. bastard sword, dirty fighting...
Main Hand: Bastard sword that is keen and gives 4d10+3 (sure strike= +5 to what it can hit) and offhand bloody wraith (Str. & Con +8, need chaotic alignment if I remember correctly)
Creation: Max/high: Str, Con, (Dex); medium+: Wis, (Int)
With said weapon this is your Hitpoint Powerhouse (and can't be flanked)
6. Not needed
Take as you see fit (if you must have a bard or other weird concepts, sigh
![Stick Out Tongue :p](./images/smilies/)
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