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Jedi Classes/Jedi Prestige which is better?
Posted: Sat Jan 29, 2005 4:53 pm
by PersuAzN
I always played Consular/Jedi Master... And I was wondering if there were any better jedi class/jedi prestige combinations..
Wut do you ppl Recoomend?
I was thinking Jedi Guardian/Jedi Master... that way i have force Jump, good saber skills along with a good Mastery of Force powers.
Posted: Sun Jan 30, 2005 3:52 pm
by UserUnfriendly
[QUOTE=PersuAzN]I always played Consular/Jedi Master... And I was wondering if there were any better jedi class/jedi prestige combinations..
Wut do you ppl Recoomend?
I was thinking Jedi Guardian/Jedi Master... that way i have force Jump, good saber skills along with a good Mastery of Force powers.[/QUOTE]
look at the class feats....
i like consular watchman...combination of master force focus and high level sneak attack really enjoyable...more powerful a combat master than a high level weapon master....(sneak attack can do more damage than increase melee damage or fury...)
though a consular weapon master does sound fun...hmmm...
Posted: Sun Jan 30, 2005 8:34 pm
by Darkthz
Sneak attack is too inconsistent to be of any use.
I think watchmen is good for saving throws. it is under-rated
Posted: Mon Jan 31, 2005 7:42 am
by The1Raven
Spoilers?
I think I'm the only person I know that likes to go Sentinel/watchman or Sentinel/assassin. You get a really nice balance of force powers, feats and skills.
Does anyone think its wierd that they gamemakers switched consular and sentinel specs from the first game? In kotorI Consular was the middle-'o-road class and sentinel was the force power specialist. Not that it really matters, just found it strange.
Posted: Mon Jan 31, 2005 7:46 am
by Macleod1701
Hate to correct you....wait no I don't.....the Sentinel was the balance between the Guardian and the Consular, not the other way round. The Consular was the skills and force power specialist with little actual combat ability with weapons.
Hence why I like the Sentinel so much as it's a nice balance with both benefits and restrictions over the other two, so I'm hoping the Watchman will be similar.
Posted: Mon Jan 31, 2005 8:44 am
by The1Raven
I'll check, but I think you're wrong. I'm 90% percent sure that I liked Consular in kotorI BECAUSE it was the balance.
Posted: Mon Jan 31, 2005 9:26 am
by Macleod1701
No need to check i can tell you now that your wrong, the Guardian is a combat character, lots of feats, low skills and not much in the way of force use, the Consular is the complete opposite, many skills and force powers and few feats and poor in actual combat compared to the guardian. The Sentinel is somewhere in between the two, capable in both combat and force weilding and skills but proficent in none, a 'jack-of-all-trades' character.
Maybe you're just confusing the names
Posted: Mon Jan 31, 2005 3:03 pm
by Ryngard
Macleod1701 is correct.
Guardian - High Combat, High Vitality, Low Skills, Low Force
Sentinel - Medium Combat, Medium Vitality, Average Skills, Medium Force
Consular - Low Combat, Low Vitality, Low Skills, High Force
The Sentinel is the middle of the road. They do gain extra skill points (my Consular has a Int 14 (+2) and only gains 2 skill points. My Sentinel with a 14 Int gains 3 or 4).
Posted: Mon Jan 31, 2005 6:16 pm
by UserUnfriendly
[QUOTE=The1Raven]Spoilers?
I think I'm the only person I know that likes to go Sentinel/watchman or Sentinel/assassin. You get a really nice balance of force powers, feats and skills.
Does anyone think its wierd that they gamemakers switched consular and sentinel specs from the first game? In kotorI Consular was the middle-'o-road class and sentinel was the force power specialist. Not that it really matters, just found it strange.[/QUOTE]
you can MAKE an implant that gives you all the feats force immunity gives you...
and its always been consular with the force focus...
the sentinel has really only one benefit...skill points...
and that's not anywhere near as good as force focus...i prefer force focus over force jump...
now a nasty combination is guardian watchman..
use force jump to launch sneak attacks....

Posted: Tue Feb 01, 2005 7:22 am
by The1Raven
OK, I stand corrected. Don't know why I thought it got switched up. Maybe I should stop drinkin' Custer's Last Ale while I'm playin'

.
Posted: Tue Feb 01, 2005 9:37 am
by Macleod1701
No problemo budski, I can't drink much and play it makes my brain splurge