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Uvirith Expanded VS. Uvirith Unleashed
Posted: Sun Jan 30, 2005 6:02 pm
by Alien_Newborn
Since nobody really answered to my last thread which asked if they were compatible with eachother, I've decided to go to the public and ask which of the two mods, uvirith expanded or uvirith unleashed, you think is better. So, which will it be? I've heard they're both good, but I kinda figured recently that they wouldn't both work at the same time.
And for the record: I was hoping that they could be judged less on oppinion, and more on the amount of stuff affected: As a telvanni mage, I'm looking for an area for alchemy, a library (pre-stocked or not, preferably with a desk), and an area with decent table space and room for mannequins to display my booty (as in treasure, not behind

)
Awaiting your verdicts,
Alien_Newborn
Posted: Sun Jan 30, 2005 6:34 pm
by fable
My preference is for the heavily upgraded version of Uvrith Unleashed, entitled Uvrith Inside. From the readme file:
This was initially just going to be a combination of Uvirith's Vault and Uvirith Unleashed. What has happened is that it's taken on a life of it's own, and hopefully does justice to both mods. Instead of both additions being just given to you with all their bells and whistles, you have to work to get the good stuff. Fast Eddie now has more quests he can do for you, and believe me, they're worth it. Plus, him doing quests will raise your reputation in the world.
Some of the wonderful new extras include a spellbook to make your own spells, another book to make your own enchantments, a bag of holding that you may access via an item that's handy for times of looting, an alchemy desk with some very handy devices built into it, you'll see when you get it. The extras don't yet work with the Tribunal and Bloodmoon expansions, and they are not required to run Uvirith Inside. The other part I'm extremely proud of is the complete revamp of Lap's Inscription mod. No longer does the skill randomly increase, it's learned now and there are many more possible scrolls you may end up with. Hopefully I've merged it all in well enough that it fits well with the original Tel Uvirith.
Tower Lower: There are now mannaquin spaces recessed into the walls in the entryway, useful for making "guards" to watch your keep, or for eye candy. Some more new stuff in here too, still need to correct paths so the guards don't get stuck in the tunnels.
Tower Upper: This is where most of the new goodies are. You'll notice a new study for your mage, and this will be the area where most of the nice stuff shows up at once you get it. There's also a very unusual statue in the area above the study, it might be worth it to check it out.
Tower Dungeon: This is where some of the fun starts. Grumblepunk and ThaEgbird need to be thanked for the terrific work they did with expanding the dungeon. The Vault that is added will now be the start of a new set of quests for you, I'll leave it to you to find out where.
There's a very subtle teleport to the Telvanni Council House, it'll be up to you to find it. And no, it's not changed since Uvirith Unleashed. There is also a crystal ball in each Telvanni tower to teleport you to the others. Nothing too unbalancing.
Note, this is all in addition to the stuff provided in Uvrith's Vault and Uvirith Unleashed.
Posted: Sun Jan 30, 2005 11:47 pm
by Wrath-Of-Egg
Well.. as i am Redoran.. I would just want to have way to burn those *DIRTY WORD* damn mushrooms.. So i would say that those both things suck.
Unleashed is just little bit better, not much but still.
Posted: Mon Jan 31, 2005 8:08 pm
by Sp0ck
I would go for the Uvirith Awakened beta,
download link
Posted: Tue Feb 01, 2005 4:47 pm
by Alien_Newborn
*Fable* Does Uvirith Inside include the vault stuff, or do you need to have uvirith vault too?
*Wrath* I appreciate your refraining from using naughty language
*spOck* Uhhh, that wasn't one of the ones I was asking about, although your input is still appreciated