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Travelling With Ease?
Posted: Fri Feb 04, 2005 2:39 pm
by dragon wench
I'm curious, amongst you PC users out there, do you use any sort of mod that makes travel faster in the game?
Posted: Fri Feb 04, 2005 3:12 pm
by Alien_Newborn
Well, I tend not to download all kinds of cr@p which allows for faster travel, mainly because I end up forgetting about it later

The only travel related mods I have are Green Uvirith (which gives tel uvirith a silt strider, among other stuff) and fishing academy, because that way it's pretty difficult to forget either.
Besides, unless you're running all over the island, I find it's more fun to take the time to savor the scenery.
Posted: Fri Feb 04, 2005 3:26 pm
by jopperm2
What sorts of travel Mods are available? I use xBox for this game, but I'm curious about the travel thing.
Posted: Fri Feb 04, 2005 3:54 pm
by fable
[QUOTE=Alien_Newborn]Well, I tend not to download all kinds of cr@p[/QUOTE]
AlienNewborn, first, "crap" isn't considered a vulgarity on GameBanshee. Second, if it were, you'd be violating Buck's
forum rules about avoiding the vulgarity filter. Please don't do this. He's very serious about keeping this board open in the US where it's located, and doesn't want complaints to the ISP.
**********************************
For myself, I have a couple of house mods which come with teleport rings, and a mod that rewards you for making Archmage by providing a room for teleporting to the different Mage Guilds. It has other rewards that I ignore, but I tend to use this moving one sometimes. After a while, going everywhere to perform a variety of quests by foot gets a bit old.
Posted: Fri Feb 04, 2005 7:32 pm
by Alien_Newborn
[QUOTE=fable]AlienNewborn, first, "crap" isn't considered a vulgarity on GameBanshee. Second, if it were, you'd be violating Buck's
forum rules about avoiding the vulgarity filter. Please don't do this. He's very serious about keeping this board open in the US where it's located, and doesn't want complaints to the ISP.[/QUOTE]
Errrr, sorry about that

Posted: Fri Feb 04, 2005 10:28 pm
by fable
It's okay. Just let's no go there, again.
[QUOTE=jopperm2]What sorts of travel Mods are available? I use xBox for this game, but I'm curious about the travel thing.[/QUOTE]
Most travel mods involve some adaptation of teleportation. House mods often have teleport rings, though a few have teleport crystals and stations. There's a fairly recent mod that lets you ride a dragon, and there are others that put caravans in place.
Posted: Sat Feb 05, 2005 12:24 am
by dragon wench
I guess I should answer my own question
I use several methods of travel: a ring to return to my house, plus the Vvardenfell Travel Agency rings, since I also have companions. The VTA rings take you and your party to practically any major location in the game. Very handy while travelling with companions if you don't want to plan every trip via siltstrider, boat and mage guild.
I also use the game transports, along with Mark, Recall and Intervention a fair bit.
Though, there are also times when I simply wander and explore en route to a destination.

Posted: Sat Feb 05, 2005 12:56 am
by Wrath-Of-Egg
I must say that i have had quite many travel plugins. But now in present i have none.
Argonians are pretty fast.
Posted: Sat Feb 05, 2005 4:35 am
by Coot
Abu Manor has two travel-home rings and although I'm a somewhat-purist it's so tedious to walk back to Redoran HQ under Skar after completing another Redoran quest.
Also, I've downloaded the horseranch-mod, what's it called? Not so much for faster travelling, but riding a horse through the Ashlands or Solstheim really appeals to me.
Posted: Sat Feb 05, 2005 5:10 am
by oozae
[QUOTE=Coot]Also, I've downloaded the horseranch-mod, what's it called? Not so much for faster travelling, but riding a horse through the Ashlands or Solstheim really appeals to me.[/QUOTE]
That would be the Cait's Horses Go Wild mod. Glad to be of help

Posted: Sat Feb 05, 2005 6:15 am
by Coot
Actually, it's the "Pegas Horse Ranch". I just started a new game though so I haven't seen any horses yet.
Is "Cait's Horses Go Wild" any good?
Posted: Sat Feb 05, 2005 8:00 am
by fable
I should mention, too, that Emma's Laura Craft companion mod comes with her own teleport ring. She gives it to you after completing the first three of her quests. The ring has roughly a dozen locations you can teleport to, and she'll join you upon arrival.
Posted: Sat Feb 05, 2005 10:40 am
by dragon wench
[QUOTE=Coot]Actually, it's the "Pegas Horse Ranch". I just started a new game though so I haven't seen any horses yet.
Is "Cait's Horses Go Wild" any good?[/QUOTE]
I have the "Pegas Horse Ranch" as well, it is lots of fun, especially when you experiment with breeding. Riding is great too!
The horses used with Pegas, I believe, are modelled on those Cait made for her "Horses Go Wild," mod. It adds horses (and donkeys, depending on the version you have) all over Vvardenfell, which is a really nice aesthetic touch. With the latter mod, however, you can't actually ride the horses, just look at them.
Posted: Sat Feb 05, 2005 6:48 pm
by Aqua-chan
I have mods like Multi-Mark and Ice's Hideaway (With the Room of Beyond) installed, and I use them for tedious journeys. However, if I'm just going from Balmora to Ald'Ruhn, I'll simply take the Silt Strider.

Posted: Sat Feb 05, 2005 7:57 pm
by fable
Guys, if you aren't going to comment on how you travel in Morrowind, please don't post your questions in this thread. Start a new thread with whatever question you may have. I've removed some spam. Thanks.
Posted: Sat Feb 05, 2005 8:55 pm
by fable
By the way, for those looking for a new sailing mod, check out
this thread. The Ultimate Sailing Galleon is still in beta, but it sounds really interesting.
Posted: Sat Feb 05, 2005 11:55 pm
by dragon wench
[QUOTE=fable]By the way, for those looking for a new sailing mod, check out
this thread. The Ultimate Sailing Galleon is still in beta, but it sounds really interesting.[/QUOTE]
Hmm.. Intriguing. Though it sounds to be distinctly geared to the male sailor

Posted: Sun Feb 06, 2005 5:43 pm
by The Great Hairy
I don't have any travel mods currently installed, as (so far) i've found everything pretty easy to get to. However I must admit that Zar quite likes just wandering around. This lets her do four things - see the scenery, find and mark on the map all those interesting sites, gather herbs and flowers and train weapons and spells on all those monsters out there.
Apart from the few "help me kind person, I am a pilgrim trying to get to X" quests, I haven't run across anything which required me to get from A to B within a certain time period. Is there any real reason for installing travel mods? Apart from helping you old hands, who have seen it all before, to avoid repetition?
Cheers,
TGHO
Posted: Sun Feb 06, 2005 5:52 pm
by Alien_Newborn
[QUOTE=fable]By the way, for those looking for a new sailing mod, check out
this thread. The Ultimate Sailing Galleon is still in beta, but it sounds really interesting.[/QUOTE]
Nice stuff. I guess this kinda answered my question from that other thread.....
Posted: Sun Feb 06, 2005 6:31 pm
by fable
[QUOTE=Alien_Newborn]Nice stuff. I guess this kinda answered my question from that other thread.....[/QUOTE]
Yes, this just appeared over the last couple of days, and I immediately thought of what you asked. Figured you check here, though.