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Beckett stuck in werewolf form

Posted: Sat Feb 05, 2005 2:29 pm
by Blu3)Marine(
hi there, i started the game from the start as a malkavian (which is really fun :D ) and after the warehouse quest in the part when becket comes as a wolf and then transforms into 'human' form and talks to you, well he just comes, stays as a wolf and does not start conversation until i talk to him, and even than he is still a wolfie, reload/restart didnt help... weird... anyone knows a console command how to fix this?
here`s illustration photo -> http://www.kfce.wz.cz/becket.JPG

Posted: Sat Feb 05, 2005 3:26 pm
by Talley_theHound
I have played through 3 times now, Tremere, Malkavian, then Brujah. First time he stayed in wolf, the last two he transformed. Could be a bug or some trigger, did not effect the game as far as I could tell.

Posted: Sat Feb 05, 2005 6:12 pm
by Who Cares
This seems to happen if you save and reload after placing the explosives. Similar to a few other places where reloading while a sequence has been activated breaks the sequence.

Posted: Thu Feb 24, 2005 10:20 am
by Peter_Out
Beckett non-transformation

I went one further because I was worried there may be other glitches so I uninstalled and started (again) as Female Malkavian and this time he transformed... I had saved prior to planting the explosives as it is of course timed. However this time round mercurio wasn't at the beach before the E. Dane mission but that might be because I forgot to go and see him after the warehouse. I hope.