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DC of spells seems wrong
Posted: Fri Feb 11, 2005 11:31 pm
by Ravenbane
I had thought that the DC of spells was ten + spell level + Ability bonus.
However I keep getting hit by my own fireballs when I should be saving.
My sorcerer has 23 CHR which is a +6 and fireball is level 3 so that should be 19.
My monk still gets hit on a 20 or 21.
Is it perhaps supposed to be mages level instead of spell levels?
Posted: Sat Feb 12, 2005 12:20 am
by Wrath-Of-Egg
If you cast your fireball on legs of your party and if they fail in their REFLEX save they will take whole damage. If they get good roll in reflex save they will only get half damage of that. If you have roque with evesion he or she might walk trough this situation without any damage.
Posted: Sat Feb 12, 2005 1:52 am
by Ravenbane
Umm yeah, that had NOTHING to do with what I said, thanks anyway
Posted: Sat Feb 12, 2005 2:52 am
by Wrath-Of-Egg
Posted: Mon Feb 14, 2005 5:30 am
by lompo
[QUOTE=Ravenbane]I had thought that the DC of spells was ten + spell level + Ability bonus.
However I keep getting hit by my own fireballs when I should be saving.
My sorcerer has 23 CHR which is a +6 and fireball is level 3 so that should be 19.
My monk still gets hit on a 20 or 21.
Is it perhaps supposed to be mages level instead of spell levels?[/QUOTE]
There is nothing strange, with fireball you save for half dmg, this means that unless you have greater evasion (high lev. rogue) you can't avoid to take dmg. Maybe you are confusing with spell penetration and spell resistance (you need that if you like to nuke your companion).
Posted: Tue Feb 15, 2005 1:49 am
by Rillafane
No, Monk with evasion should take no damage upon a successful save.
Check with your mage, it's more likely that you have chosen spell focus:Evocation to grant you additional DCs.
Posted: Tue Feb 15, 2005 6:36 am
by silverdragon72
.
no evasion = if you make the save -> half damage - if not full damage
evasion = if you make the save -> no damage - if not full damage
imp. evasion = if you make the save -> no damage - if not half damage
...evasion only works on area effect spells!
DC: calculation is right...
...but even if you have a higher basic save then DC - if you roll a 0 you get a critical miss and get hit anyways!
.