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Twinblade [spoiler if you have'nt killed bandit king]

Posted: Mon Feb 14, 2005 3:45 pm
by Jaldur
after defeating twinblade i choose to spare his life, to thank my in return he sends some assassins after me, wonderful. i go back to his camp for revenge and he's fled from the game, anyone find this annoying?

Posted: Mon Feb 14, 2005 7:53 pm
by neversoft42
i hate it when you dont get to fight him again later on in the game if you spare his life................now no matter if you kill him or not he will still send assassins after you later on in the game

Posted: Mon Feb 14, 2005 9:14 pm
by Mallaka
Think about the logic, no matter if you spare him or not he will send the assassins after you? How can he send them after you if hes 6 feet under?

Posted: Mon Feb 14, 2005 9:36 pm
by Jaldur
he could of come back as undead, would'nt put it past him

Posted: Tue Feb 15, 2005 12:22 pm
by neversoft42
yeah that dont make sence after you kill him then later on after ive done the quest break the seige for knothole glade , guildmaster says that twinblade has sent some assassins after you :confused: :confused: :confused:

Posted: Tue Feb 15, 2005 3:06 pm
by Mallaka
AH I've got it.

With my modded XBOX, there is a .pk3 file called twinblade_end.pk3

Basically, twinblade is at his tent, but dissappears when you go.

Posted: Tue Mar 01, 2005 8:20 pm
by Polyphemus
I agree with Malaka on this one. It's a problem that this game really exemplified in my opinion: the feeling of unfinished business. You can tell throught the entire game and in its design that there was a lot more material that was supposed to be included, but they whittled it down to a very short and overall unfulfilling game. Even if you couldn't fight him again, I would at least have liked to see and interact with Twinblade again, how much sense does it make that he just disappears?