Re work bench - does one guy need all the high stats?
Posted: Thu Feb 17, 2005 3:05 am
Hi
I'm still early on in the game (Telos), but have noticed that to upgrade items on the workbenches you need varying stats - treat injury, security, etc, depending on what upgrade you're trying to do.
If I'm wanting to create a great lightsabre (later in the game of course), does the main character need all the high stats - one high stat for the lens, one for the emitter, one for another component - and so on? Or can one character with one high stat (eg. security) create one element whilst another with a high demolition stat (for instance) do another? I've got a feeling you're going to tell me that the one character has to do all.
If that's the case, if I'm playing a LS Jedi Consular and have been focusing my stat increases on 'Persuade', should I start adding numbers to demolitions, etc which I think are cross-skills??
Thanks
Wutai
I'm still early on in the game (Telos), but have noticed that to upgrade items on the workbenches you need varying stats - treat injury, security, etc, depending on what upgrade you're trying to do.
If I'm wanting to create a great lightsabre (later in the game of course), does the main character need all the high stats - one high stat for the lens, one for the emitter, one for another component - and so on? Or can one character with one high stat (eg. security) create one element whilst another with a high demolition stat (for instance) do another? I've got a feeling you're going to tell me that the one character has to do all.
If that's the case, if I'm playing a LS Jedi Consular and have been focusing my stat increases on 'Persuade', should I start adding numbers to demolitions, etc which I think are cross-skills??
Thanks
Wutai