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True to roleplaying parties
Posted: Sat Jul 21, 2001 9:20 am
by Sellsword
Does anybody else feel strangely obliged to include Imoen, Minsc, Jaheira and Sarevok (in ToB) in their parties because they are siblings/old friends? I know that its extremely limiting, but not including even one of them just feels wrong...
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Posted: Sat Jul 21, 2001 9:31 am
by Pebz
I agree with the Imoen, Jaheira and Minsc part... but Sarevok... no way! yeah he might be the best fighter in the game... but if you already have a party of six, you dont dump someone for Sarevok, the guy who killed your "father"...
Posted: Sat Jul 21, 2001 9:54 am
by tyco
Awh, come on, be a sport! Don't be too hard on ol' Sarevok. There are at least three reasons to put him in your party. 1) A most excellent, if not the best, fighter you can have. 2) He has lots of interactions with the PC and other characters. 3) If you take him through to the end I think you'll feel some sympathy to his situation. Which is like a kind of compensation for his villainous past.
Posted: Sat Jul 21, 2001 9:56 am
by Aegis
The only NPC I feelm obligated to take in my game is Minsc! And that's only because he's so damn funny!
Posted: Sat Jul 21, 2001 10:15 am
by Sellsword
You are ment to feel sympathy for Sarevok, even when you are fighting him in the first game! He represents what your character might so easily have become (I'm assuming that your playing a good character); remember his diary and your conversations with Tamoko? You were brought up by a kindly sage who was sensible of the issues surrounding you heritage and educated you appropriately; Sarevok's (step)father garroted his mother in front of him when he was just a boy! Even if he had just been an ordinary human he was hardly going to grow up normally was he?
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Posted: Sat Jul 21, 2001 10:16 am
by Meerlight
I feel obligated to bring along Imoen, Jahiera and Minsc just because they were with you back when you were a level 2 scrub... Sarevok on the other hand depends on what you roleplay like. I think nuetral characters would welcome him to the party but good characters would just send him away and TRULY evil characters would get the info from him and then kill him again. Don't gimme that but he's evil so why would evil kill him? EVIL CAN'T TRUST EVIL! Evil characters are always stabbing eachother in the back.
Posted: Sat Jul 21, 2001 10:27 am
by Mr. Sprinkles
Imoen, Jaheira, and Minsc always stay with my party for the entire game (except Imoen which is gone for chapters 2 and 3). If I'm playing evil, I'll leave them in their cells to rot and just take Imoen with me because I need her thief skills. For me it just depends on my alignment which PCs I'll use.
Posted: Sat Jul 21, 2001 11:31 am
by Xyx
Originally posted by Meerlight:
<STRONG>EVIL CAN'T TRUST EVIL!</STRONG>
Still, Evil wants power, and Sarevok brings it... I'll take him along for the ride when I get there. I want all Bhaalspawn in the group that I can get my hands on.
I'll bring Jaheira, but not Minsc. The guy doesn't cut it anymore. Jaheira was useless in BG1, Minsc is useless in BG2. His Strength was his main redeeming feature, but that's easily replaced with a Girdle. And I heard enough of the Boo stuff in BG1...
Posted: Sat Jul 21, 2001 11:31 am
by Metatron
Actually, yes. I had a hard time dumping Jaheira the first time I needed a slot for my "all-good" party, before that every time I played through SoA I kept her, Minsc, and Imoen through the end. But it got easier. I recently restarted my evil party and ditched Jaheira, Imoen, and Minsc right off the bat without blinking an eye.
Posted: Sat Jul 21, 2001 12:15 pm
by Sellsword
I've never actually played an evil character myself.
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Posted: Sat Jul 21, 2001 12:23 pm
by Metatron
It's quite fun. It takes some getting used to to play an anti-hero rather than the hero, though. I restarted my evil party because I just finally got the hang of it.
Posted: Sat Jul 21, 2001 12:37 pm
by Sellsword
Isn't it hard to gain experience (most experience rewards being awarded for good actions)?
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Posted: Sat Jul 21, 2001 12:39 pm
by Mr. Sprinkles
Not really. If you're playing true evil, you only have 4 party members throughout SOA. So you gain more experience faster than a good party with 5 or 6 members would.
Posted: Sat Jul 21, 2001 12:42 pm
by Sellsword
And would you have Sarevok in an evil party?
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Posted: Sat Jul 21, 2001 12:53 pm
by Aegis
Of course
Posted: Sat Jul 21, 2001 1:04 pm
by Sellsword
I can see the benefits of being evil; Edwin, Korgan and Viconia are all perhaps the best examples of their type available in the game!
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Posted: Sat Jul 21, 2001 1:11 pm
by Aegis
They're also some of the best characters in the game
Posted: Sat Jul 21, 2001 1:20 pm
by Sellsword
Originally posted by Aegis:
<STRONG>They're also some of the best characters in the game</STRONG>
The whole Edwin/Edwina thing sounds amusing certainly.
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Posted: Sat Jul 21, 2001 1:24 pm
by Aegis
It is somewhat, IMO, it lost it's appeal after the first few times seeing.
Posted: Sat Jul 21, 2001 1:44 pm
by Nightfire
I definitely feel obligated to keep Imoen and Jaheira at my side ... Minsc only to a certain extent, as I did not travel with him in BG1, but I do feel somewhat protective of the large fella ... plus, he's funny.
As for Sarevok, my PC felt personally responsible for keeping an eye on him after raising him, so along he came (if I, OOC, had not known you can change him, though, I'd prolly have killed him again right away). Keep your friends close but your enemies closer.