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Getting attribute bonus from NPCs

Posted: Fri Apr 01, 2005 2:20 pm
by dorian_gray
I have heard you can gain attribute bonuses from 3 NPCs during the course of teh game. When/how do i get them? Do i have to do anything to ensure i get them, or will it just happen automatically? Thanks

EDIT: Also heard you can get force points from NPC. How plz, other threads i have read mention the upgrades but not HOW to get them. Thanks.

Posted: Fri Apr 01, 2005 3:31 pm
by Obi-Wan-Evan
I havent heard anyhting about the attribute bonus but if you want to increase your force points talk to Kreia. Everytime you do something bug or get to a certain part in the game ( like Nar Shadda) then you learn more about the force therefore increasing your force points.

Posted: Fri Apr 01, 2005 5:01 pm
by RedClaw
I know you can get 1 point of Wis and like +10 Force Points (and 1750 exp), AFTER you upgrade T3 6 times. (3 times Computer/3 times Repair). Then when you do either Computer/Repair one last time, the 7th time, YOU get the above bonuses. Your Repair and Comp skills need to be pretty high, (can use items though), to be successful on the repair/comp skill checks. You need +inf with T3 too, but he's easy to get inf with.

You also get bonuses from Granny, and Visas gives you Force Sight and I believe a + to Force power. Handmaiden gives you Battle Precognition? I think that lets you add your Wis bonus to your defense. I heard that Disciple also gives you Meditation or some such, but not sure on that as I haven't played a fem toon. :P

Posted: Fri Apr 01, 2005 7:57 pm
by dorian_gray
Can i get influence without get light sided points? if so, how?

Posted: Fri Apr 01, 2005 11:39 pm
by Obi-Wan-Evan
Just do bad things with your NPC's around then after you kill someone there like " I dont know what came over me" then you reply with a darkside answer then you gain influence with them and turn there allinment to the darkside.

Posted: Sat Apr 02, 2005 12:26 pm
by Ripe
Atton gives you +1 to Will saves after you "read" his mind with Kreia (you get bonus FP for that) and then you ask him "Why are you playing Pazaak in your head?".

Posted: Sat Apr 02, 2005 5:18 pm
by mwadlin
Maybe this counts

After a session of hand to hand with the Handmaiden, you can renew the conversation and tell her she seems to be anticipating your moves (or something like that). Ask her if she can teach you to do it too, and she will say you are. Then she trains you further and you get an attribute bonus (something about adding your wisdom to another attribute when fighting.)

Posted: Sat Apr 02, 2005 5:34 pm
by jeremiah
Finally unlocked Hanharr's attribute bonuses

All influence possible through dialogue. You can get 1 wisdom and 1 constitution from Hanharr. Then after you break Hanharr that results in his getting +2 strength and -2 intelligence, you can seek Kreia out.

Through the conversation with Kreia, your PC can obtain +2 strength and +1 constitution.

This is a grand total of 5 attribute points possible with having Hanharr as a party member. The constitution bonuses counts toward equipping implants so having a PC with starting constitution of 14 and increasing to 15 at a level up will get you 18 constitution after unlocking Hanharr and HK-47's bonuses.

Posted: Sun Apr 03, 2005 3:56 am
by Ergophobia
Damn. That means 3 or so points wasted. I started at 15 and increased it when I could. So that gives me 21 CON near the end. What do I need that for?

Posted: Sun Apr 03, 2005 4:34 am
by ajdaha
Yeah, that is pretty pointless. I would start the game again if I were you.
Of course, I re-start the game with even the lamest excuses like, "I missed those 2000 credits". I have re-started about 25 times and I have only just finnished Taris. Furthest I have ever gotten. And I've owned the game since when it came out!
THAT is why you should plan your game PERFECTLY, and save all the time and try not to save over previous saves unless you are sure that you have done everything that you wanted to do from that save until now.
It will help you a lot if you're like me.
Remember, if you're a light sided Consular, actually, even if you're not, you should try to end all your important attributes as odd numbers for master valour to fill them up to evens. Because you know, you HAVE to have the best. :(