Seeking defense-oriented character build!
Posted: Tue Apr 19, 2005 3:33 am
Greets,
Now that this seemingly bug infested game has been given its "medication," I've decided at last to give Kotor2 a play-through. I don't know that any amount of treatment can alleviate the symptoms of a terribly disappointing ending (of which I am still blissfully unaware and should like to continue to be, thank you), but at least I won't have to contend with any gameplay-comes-to-a-screeching-halt design errors or missing dialogue.
Having said that, I'd like to get some advice as to how to go about creating a character. As with the original Kotor, I'd like to play through the first time as a light sider, and although the vast majority of the number-crunchers seem to prefer dual-wielding/double-bladed lightsabers, that just ain't my style.
I've done quite a bit of searching already, and though I haven't been able to find quite what I'm looking for, I understand that a strong defensive build is possible via the Handmaiden, whereby my Will stat modifier goes towards my defense. With that in mind, some starting stat recommendations would be greatly appreciated. I understand that skills are very important this time around for the purpose of creating items (which I would like to be able to do), and being smart enough to have good dialogue options available is a must. I've read a bit about a good consular/weapon master build, but details have been sketchy.
Could someone point me in the right direction?
Now that this seemingly bug infested game has been given its "medication," I've decided at last to give Kotor2 a play-through. I don't know that any amount of treatment can alleviate the symptoms of a terribly disappointing ending (of which I am still blissfully unaware and should like to continue to be, thank you), but at least I won't have to contend with any gameplay-comes-to-a-screeching-halt design errors or missing dialogue.
Having said that, I'd like to get some advice as to how to go about creating a character. As with the original Kotor, I'd like to play through the first time as a light sider, and although the vast majority of the number-crunchers seem to prefer dual-wielding/double-bladed lightsabers, that just ain't my style.
I've done quite a bit of searching already, and though I haven't been able to find quite what I'm looking for, I understand that a strong defensive build is possible via the Handmaiden, whereby my Will stat modifier goes towards my defense. With that in mind, some starting stat recommendations would be greatly appreciated. I understand that skills are very important this time around for the purpose of creating items (which I would like to be able to do), and being smart enough to have good dialogue options available is a must. I've read a bit about a good consular/weapon master build, but details have been sketchy.
Could someone point me in the right direction?