Starting again, Power-party?
Posted: Sat May 21, 2005 5:51 pm
{Hello!} all!
I stopped playing IWDII after getting a few chapters in a long while back due to an... {Um...} addiction, of sorts. Anybody who's in the know will have figured it out by now >_<.
Anyways, I'm a power gamer at heart, and like to get the most out of my play experience the first time through, so I was wondering if I could get some help planning out a good party. Here's what I have so far...
Sorcerer (pure DD) - taking this all the way, race? skills? spells? Remember, DD first. edit - maybe Drow for this, planning on taking the party into HoF after the first run through.
Cleric (most likely battle) - another pure class, Human for this? Will be back up tank, so Sword & Board?
Shield Dwarf Fighter4/ BarbarianXX - this one is simple, main tank. Any good Feats/weapons/armour I should focus on?
Deep Gnome Rogue3/ MonkXX - for {Sneak Attack} and scouting, as well as a little support. Once again, skills/Feats?
...and for a fifth, I would like maybe a Bard/Sorcerer, but only take Bard to Extended Song (or whatever it is) and the Sith song. Would be group buff/debuffer, and take care of locks and such with spells. Is this at all worth while? What levels of each would be optimal for what I am getting at? If not, I was thinking RogueXX/Ranger1 (race/skills/etc.?), dual wielding short swords.
edit - I guess it would be Bard11/SorcererXX.
I know some people see Bard as a less desirable class, and dualing two mage classes isn't a good idea, but I figured that with a battle oriented Cleric, a Monk, and a Barbarian, some dedicated support will be needed.
Now, please, try to give each item a little consideration before going off on the Bard =P. It doesn't help if the rest of the paty is still crap, after all ^^. Oh, and I'd like to stay away from the specialty races except for the Deep Gnome, as I feel it's abilities help the class combo out a great deal. Other than that, I don't like the xp hit.
edit again =P - I will be using the Weimer Ease of Use mod as well as the Undead Targo's mod, but... how the %#*@ do I download them?! I'm at the main page for the mods (there are four thumbnails with links to the mod sections), but I don't see any way to get them from here. What the?!
final edit - and a big >_< for being a moron. Ignore the downlaoding the mods remark, I figured it out.
I stopped playing IWDII after getting a few chapters in a long while back due to an... {Um...} addiction, of sorts. Anybody who's in the know will have figured it out by now >_<.
Anyways, I'm a power gamer at heart, and like to get the most out of my play experience the first time through, so I was wondering if I could get some help planning out a good party. Here's what I have so far...
Sorcerer (pure DD) - taking this all the way, race? skills? spells? Remember, DD first. edit - maybe Drow for this, planning on taking the party into HoF after the first run through.
Cleric (most likely battle) - another pure class, Human for this? Will be back up tank, so Sword & Board?
Shield Dwarf Fighter4/ BarbarianXX - this one is simple, main tank. Any good Feats/weapons/armour I should focus on?
Deep Gnome Rogue3/ MonkXX - for {Sneak Attack} and scouting, as well as a little support. Once again, skills/Feats?
...and for a fifth, I would like maybe a Bard/Sorcerer, but only take Bard to Extended Song (or whatever it is) and the Sith song. Would be group buff/debuffer, and take care of locks and such with spells. Is this at all worth while? What levels of each would be optimal for what I am getting at? If not, I was thinking RogueXX/Ranger1 (race/skills/etc.?), dual wielding short swords.
edit - I guess it would be Bard11/SorcererXX.
I know some people see Bard as a less desirable class, and dualing two mage classes isn't a good idea, but I figured that with a battle oriented Cleric, a Monk, and a Barbarian, some dedicated support will be needed.
Now, please, try to give each item a little consideration before going off on the Bard =P. It doesn't help if the rest of the paty is still crap, after all ^^. Oh, and I'd like to stay away from the specialty races except for the Deep Gnome, as I feel it's abilities help the class combo out a great deal. Other than that, I don't like the xp hit.
edit again =P - I will be using the Weimer Ease of Use mod as well as the Undead Targo's mod, but... how the %#*@ do I download them?! I'm at the main page for the mods (there are four thumbnails with links to the mod sections), but I don't see any way to get them from here. What the?!
final edit - and a big >_< for being a moron. Ignore the downlaoding the mods remark, I figured it out.