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weapons and chars
Posted: Mon Nov 27, 2000 12:37 am
by Lucian
could any tell me that the best char and weapon combo would be for a new game..but where you import in the weapons in mp
what i was looking for is a char that can take best advantage of dual wielding..but..i can not make up my mind..whether i should use crom faeyr, black razor or celestial fury..and what char class that could take good advantage of them...please give me your thougths....and really wishing 3 weapons was allowed at one time *giggle* they are all good and powerfull..so its hard to decide
Posted: Mon Nov 27, 2000 4:52 am
by Crovax
The 25 strenght from the crom faeyr is very nice (and its speed factor 1). That would be my first choice. I would equipe it in my off hand (dont ask me why). Celestial fury has this great stun ability (and some nice visual effects) that can make some battles a lot easier plus again speedfactor 1. Black razor ofcourse has the regeneration and the instant 20 hitpoints gain (i dont remember exactly).
The first time i fininshed bg2 i used a character that had celestial fury and crom faeyr. When he became lvl 17 he had -9/-9 thaco, thats pretty nice (althoug i have heard of better ones i bg2) 'cuase i have never had a thaco under -4 in ad&d so i was really happy. Oh and the 4 attacks per round came as a real blessing.
So this is what i sugest:
-crom faeyr and celstial fury
-keep black razor and the equilizer in your empty slots
-if you are running low on hitpoints exchange your celestial for black razor
other stuff:
-some kewl gloves (the one that gives u dext.18)
-ring of gaxx
-armor (just choose 1 with lots of extra imunities or protections)
-cloack of mirroring
-helmet of balduran
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beer-for-love
Posted: Mon Nov 27, 2000 4:56 am
by Lucian
ok..then lets say i have a figther..who gets 10 prof slots in total..how should they be divided to best take use of crom faeyr and celestial fury?
thinking over it..crom faeyr is essential as it counts as a +4 weapon..and can hit more powerfull baddies...but i think its only kangaxx where you need to have highup weapons to hit him at all..carsomyr anyone!
Posted: Mon Nov 27, 2000 1:17 pm
by bullions27
Put 3 into 2-Weapon Style and then put the others into warhammer and katana.
Posted: Mon Nov 27, 2000 3:14 pm
by Lucian
ok..lets add to the equation that a kensai is going to be used..and that he will dual to a mage..when should i dual..and how should the points be divided?
Posted: Mon Nov 27, 2000 6:55 pm
by Nagash
or u can wait until lvl12 ( or izzit 14? ) to get an extra 1/2 attack and another weapon prof., if u want your warrior to do more damage in combat ( besides, don't u plan on taking a pure mage along ? )
Otherwise, I would agree with Buck
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When hope has no champion, evil conquers all.