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intentionally not complete?

Posted: Fri May 27, 2005 3:22 pm
by GoldenWarrioR
guys n girls,

i just had a weird thought in my head.



listen, what if the game developers build in the basic parts and voice overs of sum parts like real endings and stuff in the game but didnt put it in the actual gameplay INTENTIONALLY?

probably to make the game more interesting to more people?
and it gets sum kinda "mystical touch", when theres stuff u should be able to play but u cant.
like kinda conversation between modders:
"hey ya heard, theres sum 'hidden stuff' in the game, lets try to make the best out of it"
"yeah man, good idea".



tell me if this is total bs, but in my point of view, it surely can be that way.


greetz from austria

Posted: Fri May 27, 2005 3:29 pm
by penguin_king
yea its bs

Posted: Fri May 27, 2005 3:39 pm
by GoldenWarrioR
does it make sense putting it in but not "activating" it?

no it doesnt...

Posted: Fri May 27, 2005 3:51 pm
by Heksefatter
[QUOTE=penguin_king]yea its bs[/QUOTE]

'Fraid I have to second that one...

Posted: Fri May 27, 2005 4:24 pm
by Darth Zenemij
Well then I think that they have made the game even worse.

Posted: Fri May 27, 2005 10:11 pm
by Chimaera182
If they released the game incomplete on purpose, it's usually to make an expansion pack so they can net more money. Something tells me an expansion pack to KotOR II is not in the making, although there are people somewhere trying to make patches to restore content.

Posted: Sat May 28, 2005 6:34 am
by fable
While I applaud all attempts to put logic on a treadmill to oblivion, in reallife it's unlikely any company would have put so much money and work into partially completed areas, dialog and even cutscenes that are now "hidden" in the code if they didn't mean for it to be in the final release. (Yes, it's all there: fans have already published the content.)