New RTS? Supreme Commander? Seems to be awesome.
Posted: Fri Jul 08, 2005 3:10 pm
I'm really looking forward to this game...
Supreme Commander
[QUOTE= Gamespy Interview]Chris Taylor, the game design guru behind Total Annihilation, is returning to the real-time strategy scene with a game so immense that "supreme" might be too delicate a word. The modern RTS, Taylor asserts, has been moving inward: in games like Warcraft III you deal up close with individual units or small squads. Taylor wants to move outward. Real strategy happens before the battle, he claims, when you're managing an economy, evading the enemy, gearing up a massive war machine, finding out about your opponent's armament, and striking hardest where it'll hurt the most. Like Eisenhower in World War II, in Supreme Commander you'll be commanding fleets and armies on the grandest of scales. Although Supreme Commander clearly takes a page from Total Annihilation's book, this is an all-new franchise on a scale that dwarfs any other RTS on the market.[/QUOTE]
Well, a HUGE army has never been actually made in an RTS game. Also, massive war machine construction has never been tried (to my knowledge). So I'm really really intersted in seeing how will the interface be. But the graphics are amazing.
Your opinion?
Supreme Commander
[QUOTE= Gamespy Interview]Chris Taylor, the game design guru behind Total Annihilation, is returning to the real-time strategy scene with a game so immense that "supreme" might be too delicate a word. The modern RTS, Taylor asserts, has been moving inward: in games like Warcraft III you deal up close with individual units or small squads. Taylor wants to move outward. Real strategy happens before the battle, he claims, when you're managing an economy, evading the enemy, gearing up a massive war machine, finding out about your opponent's armament, and striking hardest where it'll hurt the most. Like Eisenhower in World War II, in Supreme Commander you'll be commanding fleets and armies on the grandest of scales. Although Supreme Commander clearly takes a page from Total Annihilation's book, this is an all-new franchise on a scale that dwarfs any other RTS on the market.[/QUOTE]
Well, a HUGE army has never been actually made in an RTS game. Also, massive war machine construction has never been tried (to my knowledge). So I'm really really intersted in seeing how will the interface be. But the graphics are amazing.
Your opinion?