Resistances... do they really work?
Posted: Sun Jul 31, 2005 6:51 pm
Okay, do the listed resistances on rings and trinkets really work?
I am a human Fighter/Adept and my resistances with no additional boosts read as 15%/15%. I equipped a `Ring of Flame` (Pro Fire: 25%) and they read 40%/15% which as I take means the ring provides no additional protection from fire. The reason I say this is that if your Strike is 40/40 and you equip a `Warriors Cuff ` (Strike Bonus +1, Parry Bonus +1) your Strike now reads as 40/41 showing the increase in your strike.
The `Ring of Flame` and `Warriors Cuff` do not list as having Charges so they should give you their bonuses at all times. I am wondering if my fire protection is reading correctly as 15% is my base and if you add 25% I would think my resistance to fire resistance would read 15%/40% indicating the increase in protection for my character. I have read on several forums that the fire protection from a shield the gives a +25% only protects the shield not your character and only if you are parrying.
I mentioned above the `Ring of Flame` giving me a resistance of 40%/15% while a shield damaged rated at 100 with 10 points of damage will now read 90/100 so shouldn't the `Ring of Flame` addition show my resistances as 15%(base)/40%(base + increase from ring)???..... Look at how your strike bonus reads with the `Warriors Cuff` equipped reads.. it will show you your base on the left and current on the right which is the same way if you wear equipment that gives you a penalty reads (base/base - penalty).
I have dragons to fight and will need all the fire protection I can get, not forgetting fire throwing Goblin Mages while I am fighting goblins and ten 10 wolves at the same time.
The real question is do resistances really work especially considering how they are displayed or is this just another bug???
There is one more thing I would like to know and that is does the `Ring of Protection` (relic) really exist in the game as it shows on Gamebanshee's excellent item site....
http://www.gamebanshee.com/cgi-bin/sear ... type=Belts
Kel
*
I am a human Fighter/Adept and my resistances with no additional boosts read as 15%/15%. I equipped a `Ring of Flame` (Pro Fire: 25%) and they read 40%/15% which as I take means the ring provides no additional protection from fire. The reason I say this is that if your Strike is 40/40 and you equip a `Warriors Cuff ` (Strike Bonus +1, Parry Bonus +1) your Strike now reads as 40/41 showing the increase in your strike.
The `Ring of Flame` and `Warriors Cuff` do not list as having Charges so they should give you their bonuses at all times. I am wondering if my fire protection is reading correctly as 15% is my base and if you add 25% I would think my resistance to fire resistance would read 15%/40% indicating the increase in protection for my character. I have read on several forums that the fire protection from a shield the gives a +25% only protects the shield not your character and only if you are parrying.
I mentioned above the `Ring of Flame` giving me a resistance of 40%/15% while a shield damaged rated at 100 with 10 points of damage will now read 90/100 so shouldn't the `Ring of Flame` addition show my resistances as 15%(base)/40%(base + increase from ring)???..... Look at how your strike bonus reads with the `Warriors Cuff` equipped reads.. it will show you your base on the left and current on the right which is the same way if you wear equipment that gives you a penalty reads (base/base - penalty).
I have dragons to fight and will need all the fire protection I can get, not forgetting fire throwing Goblin Mages while I am fighting goblins and ten 10 wolves at the same time.
The real question is do resistances really work especially considering how they are displayed or is this just another bug???
There is one more thing I would like to know and that is does the `Ring of Protection` (relic) really exist in the game as it shows on Gamebanshee's excellent item site....
http://www.gamebanshee.com/cgi-bin/sear ... type=Belts
Kel
*