Half Orc Monk Stats?
Posted: Wed Aug 10, 2005 6:31 am
I'm trying to figure out how to build a monk X (lets assume we want one and we're not going to argue that a sorc X is better...)
Ok so a couple of things I DO know...
#1 I AM PLAYING IN NORMAL MODE ONLY. THERES NO SUCH THING AS 200 HP GOBLINS 1,2,3. (REPEAT 3 TIMES AND THEY DISAPPEAR)...
int and char are useless for a warrior monk. If you min/max (and thats what this thread is about) what stats do you build towards as you level and what stats do you start the game?
I'm going to narrow the discussion to what is important to me...
I have a half - orc monk... I know deep gnomes and other races are also good but for the biography of my character it has to be half-orc
What stats?
I have the weidu fist weapon finesse mod so I could build a dexer...
*fists base damage is so high so you don't lose a lot of damage relatively (I mean at upper levels..before then short sword is ok).
*ac
*AB
*evasion save
*missile weapons (darts, axes etc)
I could max out wisdom and be stunner with good ac...
*ac
*will save
*stun DC
I could max out the con and have lots of HP...
*fortitude save
*HP
Or (and the half - orc is unique in having extra str) I could pump strength and have a true basher...
*AB
*damage: melee and throwing (not X bow etc)
*would help at early levels when fists aren't high base damage and # attacks doesn't compensate for low AB (as much)
*Would also be good at bashing chests open
So if you have an opinion based on (or not) experience just let me know...
Please don't say "don't take a monk! no half-orc! Barb better! Only mixins!"
I am definately going with half-orc monk X
cheers,
myrophine
Ok so a couple of things I DO know...
#1 I AM PLAYING IN NORMAL MODE ONLY. THERES NO SUCH THING AS 200 HP GOBLINS 1,2,3. (REPEAT 3 TIMES AND THEY DISAPPEAR)...
int and char are useless for a warrior monk. If you min/max (and thats what this thread is about) what stats do you build towards as you level and what stats do you start the game?
I'm going to narrow the discussion to what is important to me...
I have a half - orc monk... I know deep gnomes and other races are also good but for the biography of my character it has to be half-orc
What stats?
I have the weidu fist weapon finesse mod so I could build a dexer...
*fists base damage is so high so you don't lose a lot of damage relatively (I mean at upper levels..before then short sword is ok).
*ac
*AB
*evasion save
*missile weapons (darts, axes etc)
I could max out wisdom and be stunner with good ac...
*ac
*will save
*stun DC
I could max out the con and have lots of HP...
*fortitude save
*HP
Or (and the half - orc is unique in having extra str) I could pump strength and have a true basher...
*AB
*damage: melee and throwing (not X bow etc)
*would help at early levels when fists aren't high base damage and # attacks doesn't compensate for low AB (as much)
*Would also be good at bashing chests open
So if you have an opinion based on (or not) experience just let me know...
Please don't say "don't take a monk! no half-orc! Barb better! Only mixins!"
I am definately going with half-orc monk X
cheers,
myrophine