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Half-Orc thief
Posted: Thu Jan 04, 2001 12:17 pm
by Genesis
Last night I thought I would try to find the best thief since I just read all the posts about what races make the best thieves...I tried em all and when I made a half-orc thief with 19 str and 19 con...I was somewhat impressed right away but holy shit his first backstab with crit did a rocking 80 points of damage with just the katana from the chest in irenicus dungeon i cannot imagine what he would be capable of once he have celestial fury....so for my vote half-orcs = Powerful thief.
Posted: Thu Jan 04, 2001 12:23 pm
by Drakron Du“Dark
and how a half-orc is able to hide in shadows he IS a bit to the tall and fat and big and ugly and wierd size. the size of him (not to mencion that he is butt ugly) give him away wend pickpoquet.
there is more to a theif that backstab.
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"He who fights with monsters should look to it that he himself does not became a monster... when you gaze long into the abyss the abyss gazes into you..."
Friedrich Nietzsche
Posted: Thu Jan 04, 2001 12:28 pm
by Genesis
I'm not sure what you're referring to...I see no reason why he would not be able to pick pocket's if you spent points on it which would be silly anyway since there are plenty other npcs that can fill that role...if you were making a half-orc thief then you would be going for powerful backstabs that should drop most any foe...not for wimpy pick pocketing...
Posted: Thu Jan 04, 2001 1:07 pm
by Ron
Maybe he doesnt pick pocket em, but instead grabs them by the ankle and shakes they're loot out
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Just a couple ¢ from Ron!
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Posted: Thu Jan 04, 2001 2:45 pm
by Doltan
Why did you bother with 19 Con (there is no bonus to a Thief above 16)? Putting points in Dex and Cha would be much better.
Posted: Thu Jan 04, 2001 5:00 pm
by Elenias Nal'nair
..hahahaha...putting points on CHA...man, we're talking 'bout a Half-Ork. No CHA helps him...
Posted: Thu Jan 04, 2001 5:07 pm
by Elenias Nal'nair
yeah the damage is awesome but...man! A thief is quite more than just a 'backstab-machine'. Every talented gnomish engineer could build such a machine that beats your Half-Ork in backstabs, wits and charm...just to name a few...
[This message has been edited by Elenias Nal'nair (edited 01-04-2001).]
Posted: Thu Mar 08, 2001 9:51 pm
by mikeg
i just found this post under a search...and had to add that my half-orc assassin is just too awesome! powerful stuff! fun too!
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mike with the not so common opinion
Posted: Fri Mar 09, 2001 4:56 am
by Private
Seen thru a roleplaying eye a half-orc thief is just plain nosense.
I mean what would u think when u saw a giant like that walking thru the crowds pickpocketing people, he wont be able to do that without being seen clumsy as he is.

Posted: Fri Mar 09, 2001 8:09 am
by Genesis
I've seen no reason to believe that half-orcs are "clumsy"...you are assuming size = agility or something...just cause someone is tiny does not necessarily make them better at something and vice versa....look at Alan Iverson....

Posted: Fri Mar 09, 2001 12:53 pm
by Rail
Half-orc backstabs are awesome early in the game with their 19 strength, but after a bit, anyone can buy the girdle of giant strength. Kinda makes their effectiveness less appealing, knowing any thief can have those stats.
Posted: Fri Mar 09, 2001 1:03 pm
by Genesis
Originally posted by Rail:
Half-orc backstabs are awesome early in the game with their 19 strength, but after a bit, anyone can buy the girdle of giant strength. Kinda makes their effectiveness less appealing, knowing any thief can have those stats.
True but they also have a con of 19 which means they have a more hps in total...and they have a higher saves vs death i believe is what that modifies..not sure till i look at the manual again
Posted: Sat Mar 10, 2001 12:45 pm
by mikeg
true, but that strength of 19 keeps you from using a girdle on them, instead using it on someone else who might need it.
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mike with the not so common opinion
Posted: Sat Mar 10, 2001 2:53 pm
by Rail
Yes, but try a girdle of frost giant strength. Str 21. There are three different girdles of giant strength inthe game, plus gauntlets of ogre power. Seems a waste to go for 19 str on a half-orc thief when there are so many ways to make up for it with another race of thief. These are only powergaming problems, though. I agree with some of the other comments above, from a roleplaying perspective, half-orc thieves should be few and far between.
Also, Con of 19 doesn't help thieves' hit points. 16 with +2hp's is max
Posted: Sat Mar 10, 2001 6:06 pm
by GrimReaper
Try a Half-Orc Fighter/Theif. That's a good class, especially without the xp cap. Just think, extra hp's for 19 con, hit more often with lower thac0, plus more armor (and maybe weapon???) choices. Plus you can save your girdle with 19 str for someone else.
Posted: Mon Mar 12, 2001 4:58 am
by Garcia
give him as little in strength as possible if you are in a party Jahiera, Minsc and youshi can easily get out of the doungeon draging you along, then it is a matter of stealing and finding money till you have appx. 19,000 gp and then buy the girdle of hill giant strength. CHA you don't need if you do use ring of human inf. this way you will be able to max him out in all.
Posted: Tue Mar 13, 2001 9:25 pm
by Sly
In pen & paper I always play a halfling thief, it just makes the most sense. Recently I found out that the game doesn't take into account the modifiers for race to your thief abilities...and the computer doesn't care or know what you look like, you're "human" size...that's it.
In "real" D&D I used disquise to play a kid to blend in with the common folk, but here it doesn't matter...nice for a change I guess?
Posted: Wed Mar 14, 2001 1:18 am
by Private
As you can see in ur manual (page 125), race does matter halflings get the most % in their thief abilities.