[QUOTE=VonDondu]I don't mean to spoil your fun, but there are a few unavoidable traps on that list.[/QUOTE]
I know.. just took the list and removed quests I remembered had lots of traps (Planar Sphere, etc.)
[QUOTE=VonDondu]For example, you'll have to walk over at least four traps to reach the Diseased Ones in the Unseeing Eye quest.[/QUOTE]
Oops... forgot those traps
[QUOTE=VonDondu]There are at least two traps you have to walk over in the Sewers beneath the Copper Coronet.[/QUOTE]
This is not correct. Actually, you CAN bypass both!
- The bridge-trap (it's a door used as a bridge) can be avoided. There's a plank nearby that is also usable as a bridge to cross the water.
- The other trap can be avoided as well... just go by the East side to kill the Carrion Crawler
[QUOTE=VonDondu]There are several traps in Mekrath's Lair; you'll have to cross at least one to get Haer'Dalis's gem.[/QUOTE]
I know, but you CAN do the Mekrath's Mirror Quest (Go and kill an Imp + Earth Elemental, bring back a magic mirrror).
[QUOTE=VonDondu]You have to go through two trapped doors (and ideally complete the Unseeing Eye quest) before you can meet Kangaxx.[/QUOTE]
Oops!
[QUOTE=VonDondu]There are two or three unavoidable traps you have to cross to reach the Skinner's basement.[/QUOTE]
False too... I bypassed them all once or twice.
[QUOTE=VonDondu]Firkraag's lair has plenty of traps, mostly in King Strohm's tomb.[/QUOTE]
You do NOT have to go in King Strohm's Tomb I believe... don't you have?
[QUOTE=VonDondu]If you work for Bodhi, there are several traps you can't avoid in the Shadow Thief domain.[/QUOTE]
Okay, then Thrifalas should choose the Shadow Thieves in Chap. 3.
[QUOTE=VonDondu]There are also a few more quests that aren't on the list[/QUOTE]
Hey, it's not
MY Quest List
[QUOTE=VonDondu]For example, you can fight Mencar Pebblecrusher in Waukeen's Promenade.[/QUOTE]
Not a real quest... but I agree. Kill 'em all! Loot 'em!
[QUOTE=VonDondu]You can do the short quest involving Kamir and Risa in the Graveyard, and you can rob the graves while you're at it (although some of the containers are locked or trapped).[/QUOTE]
The first one is refered as "Adoption" in the list. I agree with the 2nd tough. Also, don't forget to kill the Crypt Lord!
[QUOTE=VonDondu]Who's going to be in your party? If you have a Cleric, Druid, or Ranger, you can use the Priest spell Find Traps. It doesn't remove traps, but in some cases you can walk around traps if you detect them.[/QUOTE]
Don't forget that Monks can find traps too!
But I agree, detect, then bypass.
Traps can be easy to bypass sometimes... even if it seems impossible.
Ex : Wand Traps in Irenicus Dungeon lvl2 are ALL bypassables. Just stay glued to the wall and they won't go off.