Fighting the luremaster...
Posted: Sat Oct 15, 2005 2:10 pm
That's it. I have solved the riddles, explored the mansion and the dungeon and activated the portal. But now I'm stuck in the middle of the battle against the Luremaster itself; he revealed himself as a quite challenging foe, more challenging than I thought.
The real problem is not defeating him, is to defeat him with all my party members ALIVE! Usually, enemies focus their attacks against the weakest member, the bard. Even if I protect her (she is a female) with all my might, then another member falls, usually hit by Finger of Death.
Since this is my 8th attempt (Beliphet died in my second try with all the members alive, strange isn't it?) I'm starting to think a new strategy. My previous methods developed were:
Chase the luremaster: Simple. I cast every defensive and useful spell before entering in the portal (Haste, Tenser's transformation and Seven Eyes in particular), then I just click on the luremaster, damage him, using cure spells when someone is going to die and Haste again if someone dispels it. But this just doesn't work, when I stop my assault I get attacked by any spirit in the arena. Since this didn't work, I developed the…
…Death to the heroes: After casting the previous spell, I concentrate every party member against one enemy, while my bard support the team with her song and occasionally damage with offensive spell. If someone gets to her, I direct a strong character against them and - while he distracts the enemy - I use dimensional door. That's it. The problem is that the heroes don't easily fall. I can't choose which enemy kill first, though.
If I attack clerics, mages destroy a party member with Finger of Death
If I attack mages, clerics use dispel on me
If I attack warriors, a gentle cloaked skeleton armed with a huge scythe brings my party sex feet under ground
Since my party is characterized mostly with fighting power (one Paladin, a Fighter, a Fighter/mage, a Cleric/Ranger, a Rogue/Fighter and my splendid Bard) I'm lacking in magical strength.
Would you please help putting this desperate man into sleep? I want to save him from his curse.
Thanks in advance
The real problem is not defeating him, is to defeat him with all my party members ALIVE! Usually, enemies focus their attacks against the weakest member, the bard. Even if I protect her (she is a female) with all my might, then another member falls, usually hit by Finger of Death.
Since this is my 8th attempt (Beliphet died in my second try with all the members alive, strange isn't it?) I'm starting to think a new strategy. My previous methods developed were:
Chase the luremaster: Simple. I cast every defensive and useful spell before entering in the portal (Haste, Tenser's transformation and Seven Eyes in particular), then I just click on the luremaster, damage him, using cure spells when someone is going to die and Haste again if someone dispels it. But this just doesn't work, when I stop my assault I get attacked by any spirit in the arena. Since this didn't work, I developed the…
…Death to the heroes: After casting the previous spell, I concentrate every party member against one enemy, while my bard support the team with her song and occasionally damage with offensive spell. If someone gets to her, I direct a strong character against them and - while he distracts the enemy - I use dimensional door. That's it. The problem is that the heroes don't easily fall. I can't choose which enemy kill first, though.
If I attack clerics, mages destroy a party member with Finger of Death
If I attack mages, clerics use dispel on me
If I attack warriors, a gentle cloaked skeleton armed with a huge scythe brings my party sex feet under ground
Since my party is characterized mostly with fighting power (one Paladin, a Fighter, a Fighter/mage, a Cleric/Ranger, a Rogue/Fighter and my splendid Bard) I'm lacking in magical strength.
Would you please help putting this desperate man into sleep? I want to save him from his curse.
Thanks in advance