Couple of AC/Full Plate questions.
Posted: Wed Oct 19, 2005 3:27 am
Been a while (years) since I've made a run through bg2, and one thing that's always annoyed me is the fact that through judicious spell usage, a fighter/mage can 'tank' better than a fighter doing the sword/board combo (for that matter a barbarian can as well due to innate dmg reduction %, or a paladin for the same reason)
It's been a while since I did the math, but iirc a fighter with the best gear can get roughtly -20 ac. That's great, but still not low enough to avoid nearly any hits on most of the ToB enemies. And since armor in DnD doesn't reduce dmg taken, once a hit gets through, you take full dmg, hence the advantage of a barbarian at that point.
My question:
A: First off, am I being an idiot, and forgetting anything about AC/dmg reduction, etc? I'm no DnD expert, and haven't discounted the fact that I might have overlooked something (or simply been wrong in my mathcraft).
B: Assuming I am correct, is there some (good) mod that either introduces 'better' plate/shields to allow the wearer to get AC low enough such that it actually...does something, or modifies current AC values of items to the same degree?
If there is a thread already on this sort of topic that's blatantly obvious and I missed it, I apologize, it just always annoys me that 'man wearing cloth with magic spell' will die slower than 'man wearing sheets of metal wielding metal plate, and closely resembling a tin can'
It's been a while since I did the math, but iirc a fighter with the best gear can get roughtly -20 ac. That's great, but still not low enough to avoid nearly any hits on most of the ToB enemies. And since armor in DnD doesn't reduce dmg taken, once a hit gets through, you take full dmg, hence the advantage of a barbarian at that point.
My question:
A: First off, am I being an idiot, and forgetting anything about AC/dmg reduction, etc? I'm no DnD expert, and haven't discounted the fact that I might have overlooked something (or simply been wrong in my mathcraft).
B: Assuming I am correct, is there some (good) mod that either introduces 'better' plate/shields to allow the wearer to get AC low enough such that it actually...does something, or modifies current AC values of items to the same degree?
If there is a thread already on this sort of topic that's blatantly obvious and I missed it, I apologize, it just always annoys me that 'man wearing cloth with magic spell' will die slower than 'man wearing sheets of metal wielding metal plate, and closely resembling a tin can'