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(Spoilers) Waiting for Beckett

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MalaksBane
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(Spoilers) Waiting for Beckett

Post by MalaksBane »

Yeah, me too

On my way to the Last Round, shortly after leaving the alley Becket yells to wait. The PC freezes and that is it. Nothing happens.
Well, some npc's walk into the alley, only one came out, 10 seconds after going in there, as if something blocked him.

Anyway, various posts suggest walking slowly, but you can't walk more slowly then walking, or crouching. Waiting doesn't seem to work.

So, console commands. Anything to unlock the freeze and restart the script? Or a teleport to get Beckett to where I am. Would a save/reload in the script-freeze work?
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MalaksBane
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Post by MalaksBane »

Got through it:

Walked backward out of the alley, croosing the street until the camera (third person view) hits the building (the Hallowbrook Hotel I think), then strafed right until Beckett yells. Could actually see him spawn and then run towards me. Not sure what did the trick, but at least there was a clear and easy path for the pathfinding AI.

Now the werewolf :/
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Celacena
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Post by Celacena »

Talking of Beckett

anybody else spot a loping wolf creature run along the ridge-line when going up the steps onto the pier the first time?
I happened to be looking towards Santa Monica as I went up the steps from the beach and lo! there was wolfie lollopping up the rocks - in silhouette against the skyline. never seen that before, but it is only my 2nd run through as a gangrel and I wondered if that makes a difference.
also - Beckett didn't change back from wolf-form at the Sabbat warehouse and I had the complete dialogue run smoothly without the transformation - when he stayed as wolf, I thought whoops, should have saved, but no problem.

anybody wonder whether Beckett at the end is actually (spoiler)

Ming shapeshifted - she would not want the box opened - or has Beckett discovered Jack's plan?


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Jonus
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Post by Jonus »

I know that seeing Beckett at the top of the steps, at the pier, does not depend on the type of character; he is there for everyone.

As for the scene where he stays a wolf, after the explosion; I think that is a known glitch and is one of those rare ones that is not fixed by any patch.

As for the end...


I think it is actually Beckett at the end. At first, his speech pattern makes you think it might be someone else, but as he continues on, I am convinced it is him and he has discovered Jack's plan.
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Morbazan
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Post by Morbazan »

What I would like to know is how Jack did that.. I still don't understand =/
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MalaksBane
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Post by MalaksBane »

Jack's a pirate ....

I suppose Beckett just figured things out, he did hear LaCroix yelling at you - after you return from the Giovanni's - about you reporting the coffin allready being opened on the Dane. LaCroix is to absorbed in his schemes to accept this as fact and dismisses your report as inaccurate. Beckett however, not involved in any scheming, has no reason to do so and accepts your observation as fact. From that, and possibly knowing Jack a little better then most - they both come from aproximately the same century - he might have just added two and two together.
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Celacena
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Post by Celacena »

Minging Beckett

Beckett and Jack are my two favourite characters - Jack was a pirate, as I was told that when I asked Damsel? about him. Thus it would have been no problem for him to be behind the scheme. A point of interest is the email that you get through the game - including the one that says "for the master, the whole game is played before the first piece is moved" which suggests that EVERYTHING has been planned. The email is not taunting and eventually warns the player not to open the box - I think that you need to read the email during the end-game when most people have stopped checking.
Perhaps it is a variation on "Don't touch the butter"?

Another neat point is the info that you get from the Professor - if you ask the right questions, he admits that finding the Ankharan Sarcophagus was not entirely an accident - I think he admits that he was tipped off.
That shows that the whole plot was conceived well before the end-game.

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Post by Morbazan »

Hm.. I didn't know that Jack was a pirate. And what you said [Celacena] makes sense. I think I was just hoping that my vampire would commite diablerie at the ante-diluvian =/.
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Post by Jonus »

Not only was Jack a pirate, but I think he and Beckett are the only two characters referenced from the RPG world.

Smiling Jack is mentioned in the back of the Brujah clanbook (WW2351) and Beckett is one of the historians of the Book of Nod (WW2251), and he is illustrated in the Art of the V:TM (WW2298).
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