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Backwards spells...
Posted: Fri Nov 04, 2005 4:04 am
by theoddman
Okay, I've had this game for three days and completed it already
![Frown :(](./images/smilies/)
The one thing that bugged me is the alignment modifiers for spells, they seemed wrong. Spells like 'Heal' seemed to make me more evil whereas spells like 'life drain' and 'berserk' made me more good. Is that right or have I missed something?
Posted: Fri Nov 04, 2005 4:08 am
by Ravager
Welcome to GB.
If you mean when 'purchasing' the spells that they have positive and negative modifiers, then it does makes sense. The good spells have a negative modifier when you're good, so they cost less and evil spells cost more. The opposite applies for those with evil alignment.
Posted: Fri Nov 04, 2005 4:12 am
by theoddman
Ah, so they modify the cost of the spell, not my actual alignment? That does make sense. Thankyou.
Posted: Fri Nov 04, 2005 5:52 am
by Stalfos
ohh!
That's how it works! Geez... Thanks! :laugh: :laugh:
![Roll Eyes :rolleyes:](./images/smilies/)
Posted: Fri Nov 04, 2005 6:42 pm
by Ravager
It confused me at first too.
Partly you'd expect the spell to be evil if it's cast by an evil person rather than really being evil by itself.
Posted: Wed Nov 09, 2005 10:55 pm
by smithrd3512
Depends on your point of Evil.
Spoiler
Healing spell is not inherintly good. Draining a soul is not necessarily evil. Another good example is Physical Shield. Its neither evil or good. Its just protects you from harm.
Depends how you use the spells on.
Posted: Tue Nov 15, 2005 12:00 am
by whr
from my theory they only wnt willl xp