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Mastermind Kreia (Spoilers)
Posted: Wed Nov 09, 2005 11:51 am
by klesk
My favorite character in the second game was Kreia. All the rest were manipulated by the exile and their story were somewhat parallel. Kreia is not a Sith nor a Jedi, that's why I like her. And she has this weird thought of destroying the force. I don't know about you, but I always do what she says. Your character stays in the middle (like hers)
Posted: Wed Nov 09, 2005 3:29 pm
by Alien_Newborn
Uhhhhhh, first of all, you should probably have put a "spoiler" thingy in the title, because even though most of us know how manipulative Kreia is, there are always some who don't. Secondly, this isn't really a "tell us what you think in the form of a statement" forum as much as it is a "post a question/ poll and get an answer" forum.
Yeah but anyways..... I think Kreia is pretty interesting in that regard, but I still prefer Visas, because her Force Sight is sweet, and because if I were actually a fallen Jedi, I would probably keep my eyes out (hahahahahaha: pun

) for a girl like her.
Posted: Thu Nov 10, 2005 2:18 pm
by klesk
Haha that was funny and sorry about the title.
Posted: Thu Nov 10, 2005 3:07 pm
by Xandax
Spoiler tag added.
Please remember to do so in the future, as requested in the sticky thread: "Please read before posting"
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Posted: Thu Nov 17, 2005 2:31 pm
by Darth Reven
When playng light side I tend to risk loseing influence with kreiea and do the "good thing" as agreeing with her leads to DS points more foten than not
Posted: Thu Nov 17, 2005 6:22 pm
by Hill-Shatar
Actually, if you play the dialouge right, you can walk the line right in between losing influence and losing LS points. You do not need to go through all the extreme light side choices, just make sure that they are not taking her advice or offending her.
Posted: Fri Nov 18, 2005 3:04 am
by Darth Reven
I failed to mentoin that there is always a choice with kreia e.g ill think about it that will give her satisfactoin but not to the extreme of gaining infulence but not saying yes lets kill em all and therefore gaing ds points
Posted: Tue Nov 29, 2005 10:36 am
by Alcina
Why do you need influence with Kreia anyway? She's already a Jedi, nad you can't bend her alignment away from the middle to make some Force Powers cheaper. I tend to tell her to get lost...
Posted: Tue Nov 29, 2005 8:08 pm
by Hill-Shatar
Well, Alcina, there is some interesting information you can recieve from Kreia if you get information from her... at least, that's all I know. Perhaps she teaches you something more.
Posted: Wed Nov 30, 2005 2:30 am
by Greg.
[QUOTE=Hill-Shatar]Well, Alcina, there is some interesting information you can recieve from Kreia if you get information from her... at least, that's all I know. Perhaps she teaches you something more.[/QUOTE]
Plus you get around 1000 exp for each new conversation option you unlock - like the one about certain Sith Lords...
Posted: Thu Dec 08, 2005 7:32 pm
by The Reaper
Kreia was a slippery one...Spoiler Ploting and planning right under your nose if you were following the Light. And I for one wished I could do somthing about it, but alas there was nothing I could do, but wait it out and then when the time comes STRIKE AND KILL!
Posted: Thu Dec 08, 2005 9:55 pm
by walterd140
Ahh Keria. A constant badgering, nay-saying bitter one handed fallen Jedi. She's good for Jedi support, but as said you cannot sway her to either side. I'm going the evil path for the beginning of the game to get the most out of her & Atton. She's worth something in the beginning, but when you get handmaiden & Visa, I'll take them to the picnic's
Walter