Lack of new NPCS!!!!
Lack of new NPCS!!!!
I think it's very dissapointing that TOB only includes one new npc. That's a little to weak of them I think. Why the hell only implement one new npc when SOA had like 16 or so? They said that this would be almost as large a game as BG2. Well that's just bull**** if only one new npc is added. They should add some more fighters (Good-alligned) and some good alligned Mages and good alligned Clerics. I wan't more! Grrrrrrrrrrrrr!
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@Draupner, sorry, but I must disagree with you from my own POV. (You're entitled to yours, of course. We're both right--for ourselves.) I honestly didn't expect *any* new party NPCs, only areas, spells, and items--after all, you're far along in levels, you've grown attached to your party, and the idea of changing out somebody at a late point is usually unappealing to most players.
All in all, I think they found a clever way to integrate Saverok, and make his addition attractive (as well as dangerous).
All in all, I think they found a clever way to integrate Saverok, and make his addition attractive (as well as dangerous).
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