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Try to imagine...
Posted: Tue Jul 03, 2001 11:24 am
by Kyle Marksteiner
You are one of the dudes in the Twisted Rune- One day, some adventuring party comes in, and you whack them.
But somehow, they magically, go back in time ,using the Omega 13 and attack again. This time, they know exactly where you are hiding and what spells you plan to use.
Still, you whack them again, but they come back, again and again, until they finally beat you.
Maybe high level monsters should get to "reload"- now that would make the game challenging.
While I'm on the subject of the Twisted Rune, what's the point to the naked fighter guy? Is he their mascot? Does he do the cooking and cleaning? How did he make the cut during tryouts? My wizard meleed him just for fun once.
Posted: Tue Jul 03, 2001 11:29 am
by cheesemage
hes the jaintor i thought everyone knew sheesh
Posted: Tue Jul 03, 2001 11:39 am
by fable
Cute idea: I rather like your antagonists reloading.
I remember somebody posting a typical session on DragonRealms a number of years ago which showed all the text, including the formatting, in the right places, but all of it reflecting the viewpoint of a bunch of orcs, who are one of the lower class critters in the game. It was hilarious, including the calls and complaints to the GMs (their DMs).
Posted: Tue Jul 03, 2001 2:40 pm
by Xyx
The game: "Finally! Irenicus falls... But wait, what's happening? The world starts to spin and all around turns to darkness. Moments later, you find yourself in a familiar place..."
The player: "Not again!"
Posted: Tue Jul 03, 2001 3:13 pm
by Pebz
Well they do get their reload until you beat them, dont they?
Posted: Tue Jul 03, 2001 4:00 pm
by pip
I think it my be possible in the future for programmmers to do that somewhat. I read recently that there are people out there who are working on robots that may be able to adopt and learn through human interaction. I read a post in the past on this site that kensairyu posted about how he made a customize smarter dragon who will be able to know which of your charactor is most dangerous and then concentrate attacks on that individual (i.e a mage who is about to cast chain contingincy with 3 horrid wiltings.) If the programmers had more time I think they would make opponents much tougher.
I remember the arcade games that I watch people play in the past, where once you kill the final boss, you have to fight a much tougher version of that boss (or even kangaxx). But, it would be interesting if programmers are able to insert two or three random second boss possibilities that would manifest itself based on what your party did to defeat it the first time taking into account your partie strengths and weaknesses. Kind of like a computer chess program. This way you can't totally prepare your party through reloading.
Posted: Tue Jul 03, 2001 4:15 pm
by aVENGER2k
Heh,dunno if you guys already know this but...
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A slight but funny SPOILER follows shortly...
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At some point in ToB,inside the Blue Dragon's lair,you encounter a band of lvl 1 wannabe "adventures" who agree to work 4 you,and then they try to take you out but fail miserably as your PC turns into the Slayer and rips their heads off
After that the leader of the "adventurers" party RELOADS ! (you get the msg floating above his head),and then comes to you and brags about a +1 dagger he found or something
Posted: Tue Jul 03, 2001 4:21 pm
by Kyle Marksteiner
That's awesome! Up there with Mazzy's "maybe some day the god's will make 3rd edition halflings" comments-
Posted: Tue Jul 03, 2001 5:35 pm
by Fezek
Or how about a multiplayer game where someone gets to be Irenicus? Think about it. Yu'd have to a) fight the Shadow guild b) fight the Cowled Wizards c) convince the Drow of free passage (by steeling some eggs) beat up elves, steal their magic lantern, set up a cable link to the Tree of Life all the while knowing you are slowly dying and you are being pursued by a band of adventurers you just know are getting stronger and stronger..
Posted: Tue Jul 03, 2001 8:00 pm
by Aegon
Actually, it's been done... Return of Werdna (when the Wizardry series was still white on black character graphics) put you in the role of the evil dude from Game 1 of the series, trying to escape you're own down and get the amulet back those adventurers stole from you in the first game of the series. You enemies were usually wandering adventurer parties.... cool concept. I still have the game but it's on a 5 1/4" disk.
[ 07-04-2001: Message edited by: Aegon ]
Posted: Wed Jul 04, 2001 1:35 pm
by Xyx
Dungeon Keeper 1 and 2 are right up there for killing adventurer parties as well
Your lair is regularly invaded by all kinds of parties with paladins, archers, thieves, wizards... Some kill, others just loot.
Posted: Wed Jul 04, 2001 2:02 pm
by Flash
Just read through this thread - what great reading.
I'd love to go through the game as Irenicus. You could maybe even load in a party from one of your own saved games to do the chasing!
I also had a good laugh about the ToB spoiler above. Haven't got a copy yet - not available yet here in the UK - but I can't wait. The more I hear about it the better it gets.
Posted: Wed Jul 04, 2001 3:29 pm
by ]RiPPeR[
if irenicus were controled by me no player could finish bg2
Posted: Wed Jul 04, 2001 4:01 pm
by Metatron
[url="http://www.pvponline.com/archive.php3?archive=20000615"]http://www.pvponline.com/archive.php3?archive=20000615[/url]
Point made, yes?
Posted: Thu Jul 05, 2001 12:39 am
by Krimmy
Seems to me alot of the major villians the the BG series get in effect a reload since you have to kill them repeatedly before you finally finish them: let's see..
Saravok: deaths 3 I believe, I'm counting the BG2 SOA Saravok as well.
Irenicus: 3 times again almost a forth but no thank god!
Spoiler below for ToB
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Mellisan: 4 times she is the champ!
Anyone else think it was hilarious the way the voice actress for Mellisan said "Damn you!!"
[ 07-05-2001: Message edited by: Krimmy ]
[ 07-05-2001: Message edited by: Krimmy ]
Posted: Thu Jul 05, 2001 1:29 pm
by Xyx
Originally posted by Krimmy:
<STRONG>Seems to me alot of the major villians the the BG series get in effect a reload since you have to kill them repeatedly before you finally finish them</STRONG>
All too true
If players could do that kind of thing
on top of the reload cheese, you could finish the game with only two brain cells working. One to point, one to click...
Posted: Thu Jul 05, 2001 4:40 pm
by Kyle Marksteiner
I always thought it would be great to have to fight some guys you've already killed....kinda like the Tazok thing...
like, oh, you thought you killed me? You thought only adventurers have access to ressurection spells? muhahahaa.