Page 1 of 2
NPC interaction (possible spoiler)
Posted: Sat Jan 28, 2006 8:31 pm
by lonewolf13
I'm sure this has been asked before, but I can't find any info on what NPCs can interact with each other.
I'm referring to the cutscenes throughout the game were the NPCs in your party start a conversation with each other at certain places.
I know there are interactions between Carth and Mission, Carth and Bastilla, Carth and Canderous, Mission and Zaalbar, Bastilla and Mission. Are there any more?
Also, the Carth/Mission and Carth/Bastilla conversations happen in two parts. I only found one part for the other three. Am I missing something there as well?
Posted: Sun Jan 29, 2006 5:59 am
by Suicide Girl
I've also found a Carth/Jolee interaction and I've heard mention of a Bastila/Jolee interaction. But I'm afraid I don't know the answer to your other question...
Posted: Sun Jan 29, 2006 4:54 pm
by Greg.
I have had:
Bastilla/Jolee
Carth/Mission - there are 2 - argument and reconcilliation
Bastilla/Canderous
Carth/Bastilla
Mission/Zaalbar
Perhaps Mission/Bastilla - can't remember
It depends what characters you use most or maybe character sidequests have some effect. I always used Jolee/Bastilla, so...
Posted: Sun Jan 29, 2006 10:25 pm
by Kayos
Everyone talks Everyone. If you want to leave the game with a huge smile on your face... bring bastila and mission out with you... i garentee you will crack up.
if you want spoilers from any of the convorsations... lemme know
Posted: Mon Jan 30, 2006 2:48 pm
by KyLewin
The Bastila Mission conversation happens pretty early on, you can see it almost as soon as you have both of those characters. It's easily my favorite NPC conversation of the game.
Posted: Tue Jan 31, 2006 9:07 am
by LostJedi
On Taris, you get two interactions between Carth and Mission (mostly about Mission being a child - or not) and two between Mission and Zaalbar (about Wookiee hygiene). The latter may also happen later if you never pair Mission and Zaalbar on Taris. There is also one between Carth and Bastila (about Bastila inexperience with leadership).
I wasn't very successful about getting the other dialogues. I hoped for some between Bastila, Jolee and Juhani, but they didn't happen. I read that there is an interesting dialogue between Carth and Canderous about the differences between a soldier and a warrior, but I never got it although I did the whole of Dantooine with these two in my party. Zaalbar, as far as I know, never talks with anyone but Mission and the player.
Note that some of them are triggered by locations: Mission and Zaalbar always talk at the same place in the sewers, Carth and Mission at the same place in the Upper City.
Posted: Tue Jan 31, 2006 10:12 am
by mr_sir
bastila and mission dialogue can also be triggered on tatooine not long before you approch the gate into the desert. bastila and jolee talk, but i've never got bastila and juhani to have a conversation.
Posted: Tue Jan 31, 2006 4:57 pm
by Suicide Girl
I've also mentioned the Jolee-Carth one, but no one else said anything about it, so I might as well rant a bit... I got it on Manaan, but admittedly, I've never actually tried it anywhere else. In that one, Jolee basically tells Carth (highlight)
not to think too big of our mission; this war isn't the most important one just because we're in it.
It was very nice of him; I'm quite fond of Jolee and I love his strange words of wisdom.
Posted: Tue Jan 31, 2006 8:32 pm
by Kayos
seriously. he is a strange one. *shrugs* another one i liked was candorus and bastila. that one cracked me up like no other. hmm...it seems all my favorites have bastila in them...but oh how i hate her...but thats a different thread. anyway...yea...bastila/candorus and bastila/mission are my favorite converstations. all the other ones seemed a little bit...forced... know what i mean?
Posted: Fri Feb 03, 2006 2:49 pm
by KyLewin
One that I just came across the other day that I thought was pretty good, was Bastila and Carth's first conversation where he asks how she was captured by the Vulkars and she says her Force powers were exhausted, then he asks why she didn't just slice and dice them with her lightsaber and she say:
sort of a spoiler I guess...
Bastila: My lightsaber was... misplaced. I couldn't find it after the crash. I looked *everywhere* in that pod. The Vulkars came and overwhelmed me even as I was searching for my weapon.
Carth: Wait a minute, let me get this straight. You *lost* your lightsaber? Ha-ha! I mean, isn't that a violation of some kind of Jedi code or something?
After that your character can say either
"Maybe losing lightsabers is a side-effect of her Battle Meditation."
or
"Of all the Jedi in the galaxy, why do we get one who's absent-minded?"
The PC has so many lines that I just have to laugh at.
Posted: Sat Feb 04, 2006 12:53 pm
by Zefie
[QUOTE=Suicide Girl]I've also mentioned the Jolee-Carth one, but no one else said anything about it, so I might as well rant a bit... I got it on Manaan, but admittedly, I've never actually tried it anywhere else. In that one, Jolee basically tells Carth (highlight)
not to think too big of our mission; this war isn't the most important one just because we're in it.
It was very nice of him; I'm quite fond of Jolee and I love his strange words of wisdom.
[/QUOTE]
I got it on Kashyyyk both times I've played by having Carth and Jolee in the upper shadowlands with me. Never got the Canderous and Bastila one tho...Where can you trigger it?
Posted: Sat Feb 04, 2006 6:37 pm
by Kayos
you can trigger candorus/bastila on tatooine. near the droid shop. its either after you get the quest to fing her father or before... cant remember
or something to that effect. ill look into it...
Posted: Sat Feb 04, 2006 11:09 pm
by sam_fisher_13
i think all the NPC's have different conversations with each other, and the bastila mission conversation is hilarious
Posted: Sat Feb 04, 2006 11:39 pm
by Zefie
[QUOTE=Kayos]you can trigger candorus/bastila on tatooine. near the droid shop. its either after you get the quest to fing her father or before... cant remember
or something to that effect. ill look into it...[/QUOTE]
I've already finished Tatooine and Bastila's quest and now I'm on Manaan. I'll head back and see what happens when I get to play.
Posted: Sun Feb 05, 2006 5:30 pm
by Kayos
yea... its something like that. i cant remember since i never take bastila out with me. i dont like her because she would always yell at me about the dark side then she turns around -- bam shes malaks freakin apprentice!! i dont like hypocrits (sp) *breathes* oo im ok... but yea if you want to know just let me know. i remember what they said... i just dont remember how to trigger it...
Posted: Sun Feb 05, 2006 10:01 pm
by Zefie
[QUOTE=Kayos]yea... its something like that. i cant remember since i never take bastila out with me. i dont like her because she would always yell at me about the dark side then she turns around -- bam shes malaks freakin apprentice!! i dont like hypocrits (sp) *breathes* oo im ok... but yea if you want to know just let me know. i remember what they said... i just dont remember how to trigger it...
[/QUOTE]
Dont worry, I dont like her much either. But I managed(sp?) to get it on Manaan. Thank you, tho.
Posted: Mon Feb 06, 2006 11:12 am
by KyLewin
I'm pretty sure the NPC conversations aren't actually triggered by location, they happen after the characters have been running around together for a little while. I guess I could be wrong on that, but I've played the game quite a few times and almost all of them have come up at different places from one game to another.
Posted: Mon Feb 06, 2006 2:58 pm
by fable
[QUOTE=KyLewin]I'm pretty sure the NPC conversations aren't actually triggered by location, they happen after the characters have been running around together for a little while. I guess I could be wrong on that,[/QUOTE]
No, you're right. This was a copy of the same thing used by Bioware in Baldur's Gate II. Basically, there's a timer employed, with the likelihood of a dialog interaction increasing as the timer counts up from the last interaction. There was also a mod made for BG2 that sped up that timer, so that party interactions occurred more frequently, but no one has ever done something like that for KotoR--perhaps because the characters never seemed as vivid as in BG2.
Posted: Tue Feb 07, 2006 3:42 pm
by Greg.
Isn't it like the sidequest trigger points? Or the Geno-Hadran or Korriban weapons merchant. Like if you cross a certain point with certain characters - you get different conversations. I always got the Bastilla/Canderous one when I'm walking to the doors to the Dune Sea in Anchorhead usually because I am going to fight Jagi. The Bastilla/Jolee one I often get on Manaan - when I am going to activate the Sunry Quest.
Posted: Tue Feb 07, 2006 4:25 pm
by mr_sir
i think you are right cos i always get the mission/bastila one in the same place (approaching the gates into the desert on tattooine)