Raven_Song wrote:I'm assuming that you've also got ambidexterity and two weapon fighting feats, otherwise you'd be better using a single weapon (oh and daggers aren't the most damaging weapon you could be using
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Agreed, you need both feats (or a level of Ranger).
And yes, daggers aren't the most damaging weapons, but if you are a relatively low STR rogue and are using Weapon Finesse, daggers aren't necessarily all that bad. Also, once you become a higher level rogue and are doing a lot of backstabbing attacks, the damage that you're causing with sneak attack damage will greatly outweigh whatever you might do with a dagger or short sword.
Yes but only the first attack would gain a back-stab multiplier, as after making the attack your rogue would emerge from the shadows (so you're better using hit and run tactics)
Given that IWD2 isn't 2e, it's not a backstab multiplier, but a number of sneak attack dice.
Regardless, You're right that only the first attack can get the sneak attack bonus. That said, in a melee situation with a lot of enemies, there's no reason that a good rogue couldn't move from one enemy to the next and the next and sneak attack them all in turn. I've done it and it's a nasty tactic. It's also a tactic that requires a degree of micromanagement. You just cannot leave your rogue behind the first enemy you sneak attack and forget about him. He'll get surrounded and overwhelmed, if you leave him on his own. You need to keep a close eye on a rogue that you've sent on a sneak attack foray in the enemy's rear areas.
(Rogue using a bow)
Sensible strategy - you might think of investing in some fighter levels and taking some ranged weapon type feats.
If you want to eventually be a nasty backstabbing rogue, you better off staying as a pure rogue. But if backstabbing isn't important to you, then taking levels from others classes is a pretty decent idea to strengthen their combat ability. Still, a rogue can be a capable archer without taking any levels from another class.
If your character is a pure rogue you might want to consider adding soe other classes (either search through the forums here for some tips or check out gamefaqs.com)
As I said above, about the best reason to stay as a pure rogue is for a lot of sneak attacking/backstabbing goodness. But if you only want the rogue skills and some decent stealth, you don't need to be a pure rogue to be sufficiently good in these areas.
There are a number of different rogue builds that work.
And if you really want to be a sneak attacker, a pure sneak attacking rogue is great too. Just be patient, My experience is that it takes a while to build up enough sneak attack dice to make the risk of sneak attacking worthwhile. Remember, you start with 1d6 sneak attack damage and get another +1d6 of SA damage on every odd level of rogue. (That is, 2d6 SA at 3 levels of rogue, 3d6 at 5 levels, 4 d6 at 7 levels, and so on.)
Towards the end of normal mode with a full party, a pure rogue might have upwards of 8d6 of sneak attack damage. This is why I wouldn't really worry about whether I was wielding a 1d4 dagger or a 2d6 greatsword while I'm sneak attacking. All that sneak attack damage will greatly outwiegh the regular damage. The only thing that really matters is hitting the target so that you can get that SA damage. And with a low STR, max DEX, weapon finessed rogue, a high enchantment dagger might just be the ticket to massive sneak attacking goodness.