Suggestions for Fallout 3
Posted: Wed Feb 15, 2006 8:52 pm
Anyone who reads this, post your ideas for Fallout 3. I'll start with 2 of mine:
1) A portal to Hell opens up and... oh wait, that's another game (this joke is tired, but it still makes me laugh).
2) I loved the ability to drive a car in Fallout 2, and while I don't think a car would necessarily be feasible in Fallout 3 (edit: too big), what about a motorcycle/moped (edit: similar to horses in Oblivion)? If it is implemented, the quest to obtain it should be significantly challenging, just like it was in Fallout 2.
Don't everyone all post at once.
Edited:
Just in case you were wondering, now is the time to post about ideas you may or may not like to see included in Fallout 3, because by the time Bethesda actually starts releasing info on the game, I'm guessing a lot of the plotline/gameplay elements will have already been decided upon by the developers. Assuming Fallout 3 comes out sometime in mid-2007 (a reasonable estimate even though the developers have stated nothing yet about a potential release date), and keeping in mind that the last 6 (or even 12) months or so of game development is more fine-tuning and tweaking than anything else, this means that in order for an idea to be approved, implemented, and tested properly, it would most likely need to be thought of at least 9-12 months prior to release, lest you "miss the boat", so to speak. This is not to imply that the forums are the sole source of inspiration for game ideas for the developers by any means (I'm sure they already have a pretty good grasp on what they will be implementing into the game by now), but they DO listen to your ideas (who knows, maybe it'll at least end up in the expansion?). You never know who might be listening to your ideas.
Also, as an edit to #2, bicycles, unicycles, the aforementioned mopeds, or even a segway could provide for some rather humorous modes of transportation (I'm picturing my character decked out in a full suit of power armor carrying a railgun while riding on a unicycle LOL).
1) A portal to Hell opens up and... oh wait, that's another game (this joke is tired, but it still makes me laugh).
2) I loved the ability to drive a car in Fallout 2, and while I don't think a car would necessarily be feasible in Fallout 3 (edit: too big), what about a motorcycle/moped (edit: similar to horses in Oblivion)? If it is implemented, the quest to obtain it should be significantly challenging, just like it was in Fallout 2.
Don't everyone all post at once.
Edited:
Just in case you were wondering, now is the time to post about ideas you may or may not like to see included in Fallout 3, because by the time Bethesda actually starts releasing info on the game, I'm guessing a lot of the plotline/gameplay elements will have already been decided upon by the developers. Assuming Fallout 3 comes out sometime in mid-2007 (a reasonable estimate even though the developers have stated nothing yet about a potential release date), and keeping in mind that the last 6 (or even 12) months or so of game development is more fine-tuning and tweaking than anything else, this means that in order for an idea to be approved, implemented, and tested properly, it would most likely need to be thought of at least 9-12 months prior to release, lest you "miss the boat", so to speak. This is not to imply that the forums are the sole source of inspiration for game ideas for the developers by any means (I'm sure they already have a pretty good grasp on what they will be implementing into the game by now), but they DO listen to your ideas (who knows, maybe it'll at least end up in the expansion?). You never know who might be listening to your ideas.
Also, as an edit to #2, bicycles, unicycles, the aforementioned mopeds, or even a segway could provide for some rather humorous modes of transportation (I'm picturing my character decked out in a full suit of power armor carrying a railgun while riding on a unicycle LOL).