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Question about House Telvanni and Main Quest (spoilers)

Posted: Sun Feb 19, 2006 10:43 am
by dragon wench
I am thinking that my present character will join House Telvanni. I always join Hlaalu, and I want to do something different.

I have a question though. I just killed Archmagister Gothren as part of the main quest, and I read you need to kill him to take his Archmagister title.

When I get to that point will this quest simply register as already completed?

Also, unrelated, but which Tel Uvirith expansion mod would people recommend?

Thanks!

Posted: Sun Feb 19, 2006 11:01 am
by fable
You also need the support of all the Telvanni counsellors, not allowing for any you've killed along the way. If any of the living cousellors won't agree to support you, kill them, too. It's the Telvanni way of doing things.

As for mods: I prefer Uvirith Inside. It's a combination of Uvirith's Vault and Uvirith Unleashed, along with a few tweaks of its own--plus, you just don't get all the additions gratis. You have to do some more missions for Fast Eddie, first, which is nice.

Posted: Sun Feb 19, 2006 11:08 am
by dragon wench
Thanks Fable!

I was looking at Uvirith Inside, but I noticed it uses both Sri's and Inscription. I already have both of these installed.. Do I have to uncheck them, or will Inside naturally overwrite?
I just checked the readme, and it was none too clear...

Also a bit unrelated, but I have installed Shannon's Telvanni retextures which give a more woodsy look.. I'm also going to install Town of Uvirith. Should be fun :D

Posted: Sun Feb 19, 2006 3:13 pm
by fable
Inscription should probably be unchecked, otherwise you may get duplicates. Sri's shouldn't be affected, since it largely reassigns alchemical ingredients.

You're making it harder for me to go cold turkey on MW pending the arrival of Oblivion, you know. :D

Posted: Sun Feb 19, 2006 3:50 pm
by dragon wench
[QUOTE=fable]Inscription should probably be unchecked, otherwise you may get duplicates. Sri's shouldn't be affected, since it largely reassigns alchemical ingredients.

You're making it harder for me to go cold turkey on MW pending the arrival of Oblivion, you know. :D [/QUOTE]

Cheers! ;)
I'll likely make backups first anyway. Since I don't want to go through the grief of yet another complete re-install.

Mwahahaha... :devil:
It's all part of an insidious plot Fable. :D Actually, I read an interesting thread over at Rethan Manor about whether or not people will continue to play/mod Morrowind once Oblivian comes out. I thought Emma made an interesting point in stating that it will probably be at least a year before any really good Oblivian mods are completed. Though, I'm also just trying to make a virtue out of necessity, since I can't afford to upgrade my computer right now :rolleyes: :D

Posted: Thu Feb 23, 2006 4:54 pm
by dragon wench
Postscript

Just want to say, thanks for Uvirith Inside suggestion. It's extremely well done!
My tower has been completed, and I seem to be receiving quests as well, much fun!

I'm running it with Town of Ulvirith (also very good), and now there is a thriving settlement at Ulvirith's Grave which rivals any Telvanni village :D