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Best Fighter/Cleric Build
Posted: Sun Mar 05, 2006 10:30 am
by LeMasterMind
I've been playing online and I need to know how to build a cleric that can hit hard as well. I was thinking, 6 lvls of fighter, 11 in cleric, and rest in fighter. BTW, the server I play on, the games end at around lvl 25. I'm open to all comments and suggestions. Some stats would be nice. Thanks in advance.
LeMasterMind
Posted: Mon Mar 06, 2006 4:24 am
by Dinadon
As far as I'm concerned, taking fighter levels is compeletly uneccesary. Starting as a cleric with stats of:
STR 14
DEX 12
CON 14
INT 10
WIS 16
CHA 10
These make you fairly decent in combat to begin with. Wear full plate and a shield always, and weapon focus in one of the weapons you start with proficiency with (there's little point you taking martial weapon proficiency). Also ensure to take extended and empowered metamagic.
Then pay attention to your spell selection, prioritising buffing spells, especially Bulls Strength. Remember to boost your Wisdom at level up so you can use level 7,8 and 9 spells. Also be aware of what your higher level spells can do, as this will affect your feat selection. As an example, several Cleric spells boost your saves, so there is little need to take feats to boost your saves.
So that's basically how I'd build a combat orientated cleric, though this might not be quite what you want. To be honest, the way your doing it now I'd say take 11 levels of Cleric, then the rest as Champion of Torm. Though that would require a Charisma bonus to be a good idea. Then again, if are ensuring to have a Charisma bonus you could throw a few levels of Paladin into the mix, instead of some or all of the fighter (or Chapion of Torm, if you decide to go that way) levels.