Is Dungeon Lords CE for me?
Posted: Thu Mar 30, 2006 5:58 am
I'm a D W Bradley fan, but got burnt with Wizards and Warriors when I bought it the day it was released and spent the next months trying to work through its unfinished state, and I swore that his next game I would wait and see before buying. Glad I did!
Now I am revisiting the choice to buy DL and would of course go for the Collector's Edition, and have a couple of questions to those experienced with the game. The CE comes out here in the UK in a couple of weeks time so I thought I would try the demo in the meantime.
I installed it and was aghast at the combat, and the flood of monsters despite putting the setting to less spawns. I simply ended up clicking like crazy and felt I had little control over what was happening and certainly no opportunity for any sort of strategy. Is the whole game like this or does it get better and allow for a more controlled and thoughtful combat strategy and tactics?
Is there any sort of usable manual with the game? For example I could see no way to put heal potions into a ready slot so as to be able to easily consume them during combat and had to go into the inventory screen to use them. Normally this wouldnt concern me but having seen the type of combat I feel I wouldnt be able to play without this facility.
Lastly, which of the previous D W Bradley games do you feel DL most closely resembles in playing?
Thank you for your time and opinion.
Now I am revisiting the choice to buy DL and would of course go for the Collector's Edition, and have a couple of questions to those experienced with the game. The CE comes out here in the UK in a couple of weeks time so I thought I would try the demo in the meantime.
I installed it and was aghast at the combat, and the flood of monsters despite putting the setting to less spawns. I simply ended up clicking like crazy and felt I had little control over what was happening and certainly no opportunity for any sort of strategy. Is the whole game like this or does it get better and allow for a more controlled and thoughtful combat strategy and tactics?
Is there any sort of usable manual with the game? For example I could see no way to put heal potions into a ready slot so as to be able to easily consume them during combat and had to go into the inventory screen to use them. Normally this wouldnt concern me but having seen the type of combat I feel I wouldnt be able to play without this facility.
Lastly, which of the previous D W Bradley games do you feel DL most closely resembles in playing?
Thank you for your time and opinion.