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Familiar Scroll?

Posted: Mon Apr 17, 2006 5:00 am
by Cassten
Is it in any way possible (without cheating) to receive the familiar scroll in Irenicus dungeon? Could you maybe receive it as a random scroll from an dead enemy or are all items you find set?

Also would I like to know if the game really becomes "insane" if you set the difficult level to it. Once I installed the expansion for BG 1, I changed the difficulty level from normal to hardest and honstley I didn't feel that much of a change. My paladin character (which I plan to import and turn into a inquistor) got good stats (STR: 19, DEX: 19, CON: 19, INT: 13, WIS: 21, CHA: 19) and I do also plan to use the "keep your equipment" glitch. I just can't break up with my old stuff :D

Posted: Mon Apr 17, 2006 1:59 pm
by KoreeGahn
Well first off it's pretty random the drops in irenicus' dungeon, some of the goblins might drop one, but other than that I don't think there are others..

Secondly, Imo I don't think it's insanely difficult too play on insane, I think it all depends on whether you are new to the game or you are a hardcore gamer who knows most tactics, so go ahead and give it a try ;)

Posted: Mon Apr 17, 2006 7:52 pm
by Crenshinibon
No, the insane difficulty doesn't change much. It's still easy.

IWD II is the only Black Isle game that I've played where you can feel a drastic change in difficulty when you set the difficulty to insane (Heart of Fury rather).

Posted: Tue Apr 18, 2006 6:20 am
by Luis Antonio
Insane difficulty just adds a little extra damage and makes the spellcasters harder to disrupt. If you want fun, install tactics mod :D

Posted: Tue Apr 18, 2006 9:59 pm
by Deadalready
I'm pretty damn sure that I always find a Familar scroll in Irenicus's dungeon, wouldn't have a clue where though.

Posted: Thu Apr 20, 2006 12:35 am
by stramoski
Nalia's keep has one laying about... That's where I go...

Posted: Thu Apr 20, 2006 4:17 am
by Amran_X_Kaiser
Reply

Try memorizing a level 1 spell when creating a mage/bard/sorcerer (even though for sorcerer being a bad idea) character and it would save you the trouble.

Posted: Thu Apr 20, 2006 5:53 am
by Cassten
Well I actually haven't got that option as my imported character is paladin (and will become an inquisitor). So to obtain the "ultimate item storage" I'll have to use potion/scroll trick. By the way is the Pseudo Dragon able to steal? If not I maybe have to use the helmet of opposite alignment and thereafter the potion trick to obtain the Quasit instead.

EDIT: Ohh...are only cats and ferrets able to use pickpocket? Might there still be way for my inquistor to get his hands on one of those?

Posted: Fri Apr 21, 2006 1:43 pm
by Thrain
only mage characters can get familiars.

insane makes all monsters (including spells from mages) do double damage.

and those aren't good stats. they are incredibly good stats. godlike even.

Posted: Fri Apr 21, 2006 6:07 pm
by Miscreant
Any character can have a familiar.

In addition to monsters doing double damage, some encounters are keyed to experience of the party, while some encounters are keyed to the difficulty level (or perhaps just elements of the encounter, e.g. number is determined by difficulty and hit dice determined by experience. just a guess).

Posted: Sat Apr 22, 2006 3:31 am
by Cassten
I just want to back on this pickpocket stuff again. Is it right as I stated that only cats and ferrets are able to pickpocket? Can't your familiar just pick up stuff from the ground and in this way still work as loot carrier with unlimited space?

Posted: Sat Apr 22, 2006 4:33 am
by Deadalready
Familiars can only pickpocket if they have a disarm traps or thieving skill. Apparently all familiars have a thieving skill, but not all of them can be accessed (or so I've heard).

Posted: Sat Apr 22, 2006 5:23 pm
by Thrain
[quote="Miscreant]Any character can have a familiar.[/quote"]

ah. potion swap. forgot about that.