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i have heard alot about this shadow keeper hack can someone plz gimme the address
Posted: Tue Jul 31, 2001 12:10 am
by KillerKid
i was also wondering if there is possible a way to maybe make my game where i can start in a certain spot in the game without having to do the work cause im really tired of going through the begining
[ 07-31-2001: Message edited by: KillerKid ]
Posted: Tue Jul 31, 2001 12:32 am
by Sabre
Here's the link: [url="http://www.mud-master.com/shadowkeeper/"]http://www.mud-master.com/shadowkeeper/[/url]
About your question, the answer is No. There are simply too many variables to set in order for your game to actually run properly. Just take a look at your savegame in Shadow Keeper - the Global section. All of those would have to be manually set, this is next to impossible, since there are too many to work out their correct values and so on.
Posted: Tue Jul 31, 2001 12:35 am
by KillerKid
thx man
Posted: Tue Jul 31, 2001 12:46 am
by Leonidas
Go through and start a multiplayer game. Save it when you leave Irenicus' dungeon, and transfer a copy of it to the single player file. Whenever you want to start a new character, load your saved multiplayer game, make the character, save the game, and transfer to single player.
While we're at it, could someone post all the links they know to sites with patches and programs (like shadow keeper.) Thankyou.
[ 07-31-2001: Message edited by: Leonidas ]
Posted: Tue Jul 31, 2001 12:50 am
by Sabre
[url="http://members.home.com/mrkevvy/welcome.html"]Baldurdash[/url] - bugfixes
[url="http://www.worldzone.net/games/manveru/"]Manveru's Site[/url] - custom NPCs
[url="http://www.teambg.net/teambg_com/cgi-bin/YaBB.cgi"]TeamBG[/url] - Customization site: editing tools, etc.
And my site, in the signature
[ 07-31-2001: Message edited by: Sabre ]
Posted: Tue Jul 31, 2001 8:04 am
by KensaiRyu
Also please be aware of the following. I and many others at Team Bg forums have had frequent use of ShadowKeeper and sadly have found that it causes rather bad errors in certain files.
CHR (short for Character) files like those found in the savegames edited by shadow keeper are fine and not affected, but CRE files (short for Creature) are incorrectly saved in improper format.
These incorrectly saved cres (called hybrids) sometimes will lock up games or cause crahses, and it has been proven to me without a doubt that the only thing at fault was shadowkeeper.
If you are going to edit Cres do it with a hex editor or one of the Character Controls editors released by Ken Baker.
Posted: Tue Jul 31, 2001 11:36 am
by King Leoric
I can't open my ToB saves with the old shadow keeper
I was wondering if the newer versions do that, or if there's some sort of ThroneKeeper somewhere.
Posted: Tue Jul 31, 2001 12:03 pm
by Sojourner
@King Leoric - Download the latest version [url="http://www.mud-master.com/shadowkeeper/"]here[/url], it works just fine with ToB.
[ 07-31-2001: Message edited by: Sojourner ]