Post a quest
- Mr_No_Name
- Posts: 34
- Joined: Tue Jan 10, 2006 2:59 pm
- Location: somewhere
- Contact:
Post a quest
tired of waiting for a quest at the game? Or have you finished all of them and still want more? Or maybe you want to start your own quest.
Well look no further because post-a-quest is now here!
Here you can write your own quests and post them so others can enjoy the fun of good 'ol home made quests.
All quests must be tested before posting on thread.
Enjoy!
Well look no further because post-a-quest is now here!
Here you can write your own quests and post them so others can enjoy the fun of good 'ol home made quests.
All quests must be tested before posting on thread.
Enjoy!
I don't have a name, just a signature
Defend the guild
Help the guildmaster defend the guild from minions ans summonors send by J.O.B in his last breath
Money: 0
Renown: 2000
** afterwards u will B able to train apprentices and call ur self a guildmaster**
EVIL QUEST
Help J.O.B Minions destroy the Guild and kill the Guild master
Money: 0
Renown: 2000
** afterwards the guild would be destroyed and u will obtain the guildmasters rope**
(if not killed during the archon shrine quest )
Help the guildmaster defend the guild from minions ans summonors send by J.O.B in his last breath
Money: 0
Renown: 2000
** afterwards u will B able to train apprentices and call ur self a guildmaster**
EVIL QUEST
Help J.O.B Minions destroy the Guild and kill the Guild master
Money: 0
Renown: 2000
** afterwards the guild would be destroyed and u will obtain the guildmasters rope**
(if not killed during the archon shrine quest )
[url="http://www.freewebs.com/warlegends/averter2.html"]The Flash Signature[/url]
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- InvalidSoul
- Posts: 29
- Joined: Fri Jul 07, 2006 10:25 pm
- Contact:
- InvalidSoul
- Posts: 29
- Joined: Fri Jul 07, 2006 10:25 pm
- Contact:
- Etherial
- Posts: 130
- Joined: Wed Aug 20, 2003 3:40 pm
- Location: Ye Olde Foothills of Yon California
- Contact:
Lamenting Scream quest, only available if you destroy Jack's mask.
The spirits of fallen heroes and guild members who died in trying to fight off Jack's initial attempt to obtain the Sword of Aeons have returned to a reunion that is anything but warm. Their Will having been bound to Jack as fuel for merging his soul into the body of a juvenile dragon, with his final defeat, these tormented souls, now turned into powerful Screamers, have begun to infest the Guild, angry and distraught over having been sent towards a fate far worse than death, their rage coalescing within the Guild Forest as a massive creature made of crystalline fury and loss.
Special monsters: Crystal Screamer, basically a large, more solid-looking screamer with hard lines defining the limbs, hair, and facets on the cloak with jagged, dagger-like teeth lining the gaping maw and a glass-like sheen to light sources, blue glowing eyes, too if you can manage it. Let he have a simple ranged attack that hits in a cone an' knocks the hero over, interrupting his ability to cast spells, an' let it swipe at heroes with its hardened limbs.
A cutscene, if any, is at your discretion.
No boasts, you get the quest by walking into the guild one night after defeating Jack of Blades, and you destroy his mask. But! You do get the oppertunity to loot some goodies from the store that are there, and you gain some extreme alignment points good or bad by saving or killing your fellow guild members during the chaosof shrieking death. Maybe, like, 50 good points for each special stronger Screamer attacking small guildsmen groups of 3 or 4 who give you 25 bad alignment points per guildsmen you kill, or a possible total of 100 evil points per group killed. Minus the special Screamer's good points you still net 25-50 to the Dark Side, Luke!
Ambitious bordering on impossible? Oh yeah, but I think a dedicated modder can pull it off.
The spirits of fallen heroes and guild members who died in trying to fight off Jack's initial attempt to obtain the Sword of Aeons have returned to a reunion that is anything but warm. Their Will having been bound to Jack as fuel for merging his soul into the body of a juvenile dragon, with his final defeat, these tormented souls, now turned into powerful Screamers, have begun to infest the Guild, angry and distraught over having been sent towards a fate far worse than death, their rage coalescing within the Guild Forest as a massive creature made of crystalline fury and loss.
Special monsters: Crystal Screamer, basically a large, more solid-looking screamer with hard lines defining the limbs, hair, and facets on the cloak with jagged, dagger-like teeth lining the gaping maw and a glass-like sheen to light sources, blue glowing eyes, too if you can manage it. Let he have a simple ranged attack that hits in a cone an' knocks the hero over, interrupting his ability to cast spells, an' let it swipe at heroes with its hardened limbs.
A cutscene, if any, is at your discretion.
No boasts, you get the quest by walking into the guild one night after defeating Jack of Blades, and you destroy his mask. But! You do get the oppertunity to loot some goodies from the store that are there, and you gain some extreme alignment points good or bad by saving or killing your fellow guild members during the chaosof shrieking death. Maybe, like, 50 good points for each special stronger Screamer attacking small guildsmen groups of 3 or 4 who give you 25 bad alignment points per guildsmen you kill, or a possible total of 100 evil points per group killed. Minus the special Screamer's good points you still net 25-50 to the Dark Side, Luke!
Ambitious bordering on impossible? Oh yeah, but I think a dedicated modder can pull it off.
Itch. It itches to feel you cleave to the song of my mettle,
to yield and surrender in nearly every way;
if not in all the important ways.
~No One Important
to yield and surrender in nearly every way;
if not in all the important ways.
~No One Important
- Etherial
- Posts: 130
- Joined: Wed Aug 20, 2003 3:40 pm
- Location: Ye Olde Foothills of Yon California
- Contact:
The First Summoner, available whether or not you destroy Jack's mask.
The Circle of Death is the scene where the First Summoner could possibly have been brought forth.
With Jack of Blades indisposed, the seals holding this SENTIENT horror unbound by death have weakened and its unressurection has the possibility to doom all of Albion to a fate you had fought so hard to prevent, a Summoner invasion on the mainland.
You fight Summoners and Undead in waves before the First Summoner appears. You engage in pitched combat but the monster is truly frightening. Requiring literal buttloads of damage to defeat, not always damaged by magic and never damaged by normal ranged attacks; melee is dangerous to the extreme as it is constantly charging up its lightning attacks if not closing in for a devastating blow with a Twin Blade-esque sword.
Special Monster(s): Summoner Elite Guard are basically larger Summoners armed with claws or punch daggers (katars) on their forearm sections. Tough and resilient, they are entirely immune to both simple magic and normal ranged attacks, fortunately they are unable or unwilling to charge up any lightning. These beasts attack on the second-to-last wave of combat for this quest, right before the...
First Summoner is an absolutely HUGE creature with an enormous blade in his hand. Crackling with arcane energies, this beast could very well have given Jack problems, giving no player any illusions as to why only Jack could have sealed it away. Unless the player closes to melee range, the First Summoner is almost always charging up a quick-firing lightning attack that even maximized Slow Time would have trouble handling, forcing the hero to use every trick for survival at his disposal as he desperately looks for an opening to start whittling away at a creature with over 100,000 points of heavily armed and extremely armored health to overcome... This. Won't. Be. Easy.
Boasts Available: Nakedness for 1,500,000 gold, Without a Scratch for 100,000 gold, WITH YOUR STICK! for 2,500,000 gold, Mundane Warrior (no spells) for 500,000 gold
As a trophy, you get a unique weapon called Strength of Etherial, a warhammer (appearance up to you, just give it a black, reflective, stone-like head with a deep purple jewel on each side of the striking surface) with 5 free augments to fill at your liesure an' a default damage of 450. Its description could be as follows...
"Plucked from the sparking heart of the First Summoner, this great weapon hums in your hands, not your ears. Foretelling of a power far more horrible than the Sword of Aeons and more ancient still than the Old Kingdom, one cannot wonder if ridding the world of Jack of Blades was truly the best for Albion."
Again, this would be an insanely ambitious quest, but I believe in the talents of a good hacker! ... Or maybe I just like to fantasize about a truly challenging battle in Fable. :laugh:
The Circle of Death is the scene where the First Summoner could possibly have been brought forth.
With Jack of Blades indisposed, the seals holding this SENTIENT horror unbound by death have weakened and its unressurection has the possibility to doom all of Albion to a fate you had fought so hard to prevent, a Summoner invasion on the mainland.
You fight Summoners and Undead in waves before the First Summoner appears. You engage in pitched combat but the monster is truly frightening. Requiring literal buttloads of damage to defeat, not always damaged by magic and never damaged by normal ranged attacks; melee is dangerous to the extreme as it is constantly charging up its lightning attacks if not closing in for a devastating blow with a Twin Blade-esque sword.
Special Monster(s): Summoner Elite Guard are basically larger Summoners armed with claws or punch daggers (katars) on their forearm sections. Tough and resilient, they are entirely immune to both simple magic and normal ranged attacks, fortunately they are unable or unwilling to charge up any lightning. These beasts attack on the second-to-last wave of combat for this quest, right before the...
First Summoner is an absolutely HUGE creature with an enormous blade in his hand. Crackling with arcane energies, this beast could very well have given Jack problems, giving no player any illusions as to why only Jack could have sealed it away. Unless the player closes to melee range, the First Summoner is almost always charging up a quick-firing lightning attack that even maximized Slow Time would have trouble handling, forcing the hero to use every trick for survival at his disposal as he desperately looks for an opening to start whittling away at a creature with over 100,000 points of heavily armed and extremely armored health to overcome... This. Won't. Be. Easy.
Boasts Available: Nakedness for 1,500,000 gold, Without a Scratch for 100,000 gold, WITH YOUR STICK! for 2,500,000 gold, Mundane Warrior (no spells) for 500,000 gold
As a trophy, you get a unique weapon called Strength of Etherial, a warhammer (appearance up to you, just give it a black, reflective, stone-like head with a deep purple jewel on each side of the striking surface) with 5 free augments to fill at your liesure an' a default damage of 450. Its description could be as follows...
"Plucked from the sparking heart of the First Summoner, this great weapon hums in your hands, not your ears. Foretelling of a power far more horrible than the Sword of Aeons and more ancient still than the Old Kingdom, one cannot wonder if ridding the world of Jack of Blades was truly the best for Albion."
Again, this would be an insanely ambitious quest, but I believe in the talents of a good hacker! ... Or maybe I just like to fantasize about a truly challenging battle in Fable. :laugh:
Itch. It itches to feel you cleave to the song of my mettle,
to yield and surrender in nearly every way;
if not in all the important ways.
~No One Important
to yield and surrender in nearly every way;
if not in all the important ways.
~No One Important
- Etherial
- Posts: 130
- Joined: Wed Aug 20, 2003 3:40 pm
- Location: Ye Olde Foothills of Yon California
- Contact:
Honestly, I spent all of 5 minutes thinking up the quests. Though, I spent close to 20-35 minutes writing it up an' then fine tuning it, adding the boasts, an' the hammer.
Itch. It itches to feel you cleave to the song of my mettle,
to yield and surrender in nearly every way;
if not in all the important ways.
~No One Important
to yield and surrender in nearly every way;
if not in all the important ways.
~No One Important
[QUOTE=Etherial]Honestly, I spent all of 5 minutes thinking up the quests. Though, I spent close to 20-35 minutes writing it up an' then fine tuning it, adding the boasts, an' the hammer.[/QUOTE]
Nice.. U should find someone to mod it
I have heard it is possible
Nice.. U should find someone to mod it
I have heard it is possible
[url="http://www.freewebs.com/warlegends/averter2.html"]The Flash Signature[/url]
** Fable Specialist**
** Fable Specialist**