Realy good story for Fable 2, please read it
Posted: Fri Aug 25, 2006 3:05 am
OK I’ve come up with a pretty good idea for a story
It should be about 100 - 150 years on from the last game and albion should be just a tiny pin prick to the new land in fable 2 called Eaupantoros. Unknown to all the populace of this great land there is a great power that rests beneath Eaupantros and only 1 man knows about it - Philip Blades, guess whos great great grandson. For you see underneath the huge land of Eaupantros a dark dark daemon is prisoned, that daemon goes by the name of skorm!!! Imprisoned aeons ago by the god of the light Avo!!!
Members of the secret cult - the eyes of Avo suddenly find out about this daemon that Philip blades is trying to awaken and all become the hunted and are killed of slowly by well paid bandits and creatures so that they can't interfere. You, the main character must over come the grief awoken in you by your dead cult members and finish your training and stop Philip Blades at all costs befor hell is let loose. The only remaining people in the cult are your sister, your mother and the cult master wouldn't you know. You must complete secondary quest around Eaupantros to get gold and become famous. Your main quest is to gather pieces of a sacred sword which you put into an alter at the cult of the eyes of Avo so that you can travel to the neither world and speak to avo about how to stop the daemon from being released. He says that the five towns in Eaupantros were built on perfectly flat ground - thats because energy beacons are underneath them and absorb energy from whatever is above. Avo at the time was hoping it would be a simple bandit camp or a few animals which they could extract energy from not 5 massive towns full of people. the beacons use the energy they extract to power the cells holding skorm in place although Philip of Blades as he calls him self has redirected the beacons to power up skorm and set him free. You must go to the five towns talk to the guardians there and disconnect the becons - philip will probaly have left a few guardians there. Due to the fact of the huge towns populace who would be killed, Avo cannot re power the cells so you must disconnect all becons then go into the depths of skorms cavern where you must kill all the sorcerers trying to sacrifice them selves to set skorm free - then deal with Philip of Blades and activate 5 cullis gates down there so that Avo and his guardians can arrive from the neither world and take skorm somewhere else. Possibly leading to fable 3!!!
pretty good story don't you think?
so what do you think?
Mephisto
i've posted it somewhere else as well just realy chuffed with it
It should be about 100 - 150 years on from the last game and albion should be just a tiny pin prick to the new land in fable 2 called Eaupantoros. Unknown to all the populace of this great land there is a great power that rests beneath Eaupantros and only 1 man knows about it - Philip Blades, guess whos great great grandson. For you see underneath the huge land of Eaupantros a dark dark daemon is prisoned, that daemon goes by the name of skorm!!! Imprisoned aeons ago by the god of the light Avo!!!
Members of the secret cult - the eyes of Avo suddenly find out about this daemon that Philip blades is trying to awaken and all become the hunted and are killed of slowly by well paid bandits and creatures so that they can't interfere. You, the main character must over come the grief awoken in you by your dead cult members and finish your training and stop Philip Blades at all costs befor hell is let loose. The only remaining people in the cult are your sister, your mother and the cult master wouldn't you know. You must complete secondary quest around Eaupantros to get gold and become famous. Your main quest is to gather pieces of a sacred sword which you put into an alter at the cult of the eyes of Avo so that you can travel to the neither world and speak to avo about how to stop the daemon from being released. He says that the five towns in Eaupantros were built on perfectly flat ground - thats because energy beacons are underneath them and absorb energy from whatever is above. Avo at the time was hoping it would be a simple bandit camp or a few animals which they could extract energy from not 5 massive towns full of people. the beacons use the energy they extract to power the cells holding skorm in place although Philip of Blades as he calls him self has redirected the beacons to power up skorm and set him free. You must go to the five towns talk to the guardians there and disconnect the becons - philip will probaly have left a few guardians there. Due to the fact of the huge towns populace who would be killed, Avo cannot re power the cells so you must disconnect all becons then go into the depths of skorms cavern where you must kill all the sorcerers trying to sacrifice them selves to set skorm free - then deal with Philip of Blades and activate 5 cullis gates down there so that Avo and his guardians can arrive from the neither world and take skorm somewhere else. Possibly leading to fable 3!!!
pretty good story don't you think?
so what do you think?
Mephisto
i've posted it somewhere else as well just realy chuffed with it